The Hunted is a single-player fps game based off of the Darkplaces engine' It is completely standalone meaning you do not need any prior files to run it and it comes in a series called "Chronicles"' These "Chronicles" are used to having a continually flowing story and a difference from weaponry and other things found in-game' Each "Chronicle" tells the story of a lone survivor escaping the city that has been overcome by the infected' The infecteds' symptoms at the time of the survivor's adventure are not clear but as the chronicles are released the story unfolds to make it quite clear as to why, where, when, and how this survivor came to be in a horror show such as this'
(Atmospheric horror; combat elements; fun puzzles; no jump scares or cheap scary tactics)
A massive improvement over the first "The Hunted" game. Although the engine used here is the same (Quake I), the look of this second game is so much better. There are more objects around the house for you to look at and interact with, which helps immersion in this world.
Contributing to immersion is the overall sound design, also greatly improved. The background music feels just right, and so do the sound effects which, while not tremendously varied, never feel repetitive.
The gameplay is neat, and like in Chronicle 1 you are given full control on customizing all kinds of settings. Sadly, as with the previous Chapter, turning off the "always run" option does not seem to produce results for me. This, however, is not a big deal because you can control how fast the game runs and teak it to your liking.
The puzzles in the game are fun. Definitely not obvious - some of them - but not frustrating to the point of rage quit. When you solve them you get a good sense of reward and accomplishment.
To the devs: Well done. It's brilliant to see an improvement like this on your behalf. You know what you're doing, you seem to have the right ideas, go for it ;-)