To win you must get the crystal then get to the end door. You can find ammo and health around each map. Gold and chests give you extra points. There are 10 levels to complete. Different objects and treasures can be found around each map. Has a Doom-like style.

The Caverns 2 has been released here. Although you should play this one first.
There is a sequel to The Caverns 2, which is The Caverns 3: Epic Journey, which is here.

Image RSS Feed Latest Screens
TCB Screenshots TCB Screenshots TCB Screenshots
Blog RSS Feed Post news Report abuse Latest News: The Caverns 3 Update Two

0 comments by cork279 on Jul 12th, 2013

So I wanted to put a few questions out there. Not sure who follows this game or who will answer, although any feedback is hugely appreciated.

As you may see if you follow the game I'm currently working on the environments for the first part of the game. Currently I am working on two environments, currently "the caverns" for level 1, part 1 and the "temple" theme for level 1, part 2. The caverns currently look like this:

The temple themed levels currently look like this:

Soon I'll also be updating the interface to a custom one, but in the future I'll probably update it yet again. One question I had about this part was, what other themes would be suitable for the game? I know I'm writing the story-line, but I'm sure I could fit in any new theme ideas as long as they're not too wild.

Another you thing you'll notice in the screenshots is the dark overlay, which I wanted to make the caverns look darker and add atmosphere to the old-school style graphics. This overlay will run externally to the game engine, since I don't have access to the source code so there's no way to integrate it. To reiterate what I said in the last update the engine is very limited but I'm planning on a few things to overcome these limitations such as the external application that'll act as a menu where I'll compile each part as I update them. Hopefully also an auto-updater, and as well as this it'll play the in-game music since the engine only accepts the midi file format which will cause many problems.

Some other questions I had in mind were:
What weapons do you think would be suitable for the game?

What enemy creatures should I add?

Are there any environmental objects you had in mind? (considering the appearance of the engine)

I like getting other peoples perspectives and ideas for the game, so anything is hugely appreciated. Also if anyone is interested in working on the game contact me here on ModDB. Things I do not need help with currently are story writers and soundtrack artists, but that's all.

Not too long an update this time around.
Thanks for reading,

Downloads RSS Feed Upload file Latest Downloads
The Caverns Below v1.0 .zip

The Caverns Below v1.0 .zip

Sep 20, 2010 Full Version 0 comments

This is the download for the full game. Controls are on the help page in game. To install just extract then to play run the executable.

Post comment Comments  (10 - 11 of 11)
Knight_Ken Sep 21 2010 says:

Funny game!!

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

The Caverns: Below
Developer & Publisher
Malaya Studios
Send Message
Official Page
Release Date
Released 2010
Game Watch
Track this game
Community Rating



5 votes submitted.

You Say


Ratings closed.

First Person Shooter
Single Player
The Caverns: Below
The Caverns: Below Single Player First Person Shooter
The Caverns 2: Uprise
The Caverns 2: Uprise Single Player First Person Shooter
The Caverns 3: Epic Journey
The Caverns 3: Epic Journey Single Player First Person Shooter
Last Update
2 years ago
6 members