To win you must get the crystal then get to the end door. You can find ammo and health around each map. Gold and chests give you extra points. There are 10 levels to complete. Different objects and treasures can be found around each map. Has a Doom-like style.

The Caverns 2 has been released here. Although you should play this one first.
There is a sequel to The Caverns 2, which is The Caverns 3: Epic Journey, which is here.

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0 comments by cork279 on Jul 12th, 2013

So I wanted to put a few questions out there. Not sure who follows this game or who will answer, although any feedback is hugely appreciated.

As you may see if you follow the game I'm currently working on the environments for the first part of the game. Currently I am working on two environments, currently "the caverns" for level 1, part 1 and the "temple" theme for level 1, part 2. The caverns currently look like this:


The temple themed levels currently look like this:


Soon I'll also be updating the interface to a custom one, but in the future I'll probably update it yet again. One question I had about this part was, what other themes would be suitable for the game? I know I'm writing the story-line, but I'm sure I could fit in any new theme ideas as long as they're not too wild.

Another you thing you'll notice in the screenshots is the dark overlay, which I wanted to make the caverns look darker and add atmosphere to the old-school style graphics. This overlay will run externally to the game engine, since I don't have access to the source code so there's no way to integrate it. To reiterate what I said in the last update the engine is very limited but I'm planning on a few things to overcome these limitations such as the external application that'll act as a menu where I'll compile each part as I update them. Hopefully also an auto-updater, and as well as this it'll play the in-game music since the engine only accepts the midi file format which will cause many problems.

Some other questions I had in mind were:
What weapons do you think would be suitable for the game?

What enemy creatures should I add?

Are there any environmental objects you had in mind? (considering the appearance of the engine)

I like getting other peoples perspectives and ideas for the game, so anything is hugely appreciated. Also if anyone is interested in working on the game contact me here on ModDB. Things I do not need help with currently are story writers and soundtrack artists, but that's all.

Not too long an update this time around.
Thanks for reading,
Cork279

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The Caverns Below v1.0 .zip

The Caverns Below v1.0 .zip

Sep 20, 2010 Full Version 0 comments

This is the download for the full game. Controls are on the help page in game. To install just extract then to play run the executable.

Post comment Comments  (10 - 11 of 11)
Knight_Ken
Knight_Ken Sep 21 2010, 2:08am says:

Funny game!!

+2 votes     reply to comment
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The Caverns: Below
Platform
Windows
Developer & Publisher
Malaya Studios
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Official Page
Thecaverns.tk
Release Date
Released Jul 31, 2010
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Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single Player
Project
Indie
Sequels
The Caverns 3: Epic Journey, TBD
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The Caverns 2: Uprise, Released Dec 11, 2010
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The Caverns: Below, Released Jul 31, 2010
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1 year ago
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