The Caldwell Incident is a short adventure game, developed for the TIGSource Fall Folklore compo. The year is 19XX, in a small Alaskan town named Caldwell...
The Caldwell Incident is a short adventure game, developed for the TIGSource Fall Folklore compo. The year is 19XX, in a small Alaskan town named Caldwell. A seemingly peaceful place, it is located near a mysterious facility called Site 15. One day, a resident witnesses a strange occurrence. The consequences of the ensuing investigation would later be referred to as the “Caldwell Incident”.
Version 1.1 - Fashionably Late Edition - will most likely be the final version of the game and includes all the small patches from before, as well as new font support that will let it be a standalone game... at least that's the plan. No achievements, though, sorry, but it does have the shiny new studio logo...
Latest tweets from @vnwriter
May 1 2015, 2:26pm
@renpytom I always start with my thumb.
Apr 25 2015, 6:21pm
@Stealth___ Even if I can't help but think of the name as "Skellies" instead. Spooky scary skeletons...
Apr 24 2015, 2:37pm
@Stealth___ Dolls sounded very Engrish-y, that is, it has a different connotation in the West. I think "Skells" makes slightly more sense.
Apr 24 2015, 2:34pm
@Stealth___ Give me that ridiculous wave motion cannon thing any day.
Apr 10 2015, 11:24am
@vnsnow Easter Bunny = Monokuma confirmed.
Apr 4 2015, 11:51pm
RT @pietepiet: Gamedev goes from "We can get this done so fast!" in the first few months to "when the hell does it end?" 2 years later
Apr 4 2015, 9:04pm
@tinycartridge Well... that was certainly out of left field.
Apr 1 2015, 7:16pm
@renpytom Such value! Many wow!
Apr 1 2015, 8:26am