The Caldwell Incident is a short adventure game, developed for the TIGSource Fall Folklore compo. The year is 19XX, in a small Alaskan town named Caldwell...
The Caldwell Incident is a short adventure game, developed for the TIGSource Fall Folklore compo. The year is 19XX, in a small Alaskan town named Caldwell. A seemingly peaceful place, it is located near a mysterious facility called Site 15. One day, a resident witnesses a strange occurrence. The consequences of the ensuing investigation would later be referred to as the “Caldwell Incident”.
Version 1.1 - Fashionably Late Edition - will most likely be the final version of the game and includes all the small patches from before, as well as new font support that will let it be a standalone game... at least that's the plan. No achievements, though, sorry, but it does have the shiny new studio logo...
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RT @renpytom: People across the board need to treat Visual Novels as a medium, not a genre. Book-authors don't worry about the content of o…
Jul 30 2014, 11:30am
Jul 27 2014, 11:34pm
@vnsnow No problem at all =)
Jul 27 2014, 11:31pm
@Dtoid It's called quality control, Apple can stop the good stuff from being lost under the flood of shovelware with better standards.
Jul 27 2014, 6:14pm
RT @sporkyreeve: Every time I see a trailer for Lucy, I want to sit the script-writer down and explain how brains work.
Jul 23 2014, 2:19pm
RT @danthat: If you're upset by all the AAA games slipping into 2015, you should be playing more indie games.
Jul 23 2014, 5:12am
@TomGrochowiak It could be quality standards increasing, it's less likely one person can do art, programming, etc. to a great level.
Jul 22 2014, 9:55am
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