The Afflicted is a 3rd person shooter that pits 3 teams against each other in struggle for resources and power within a crumbling society. The Afflicted was developed from the beginning around the concept of player control. First glances might give the impression of a typical third person shooter, but a few concepts set it apart. It’s a game of cooperative team-building. Players are scored on the collection of resources that allow them to shape the growth of their team. A vital element of success is the creation of structures and barricades that can be placed at the whims of the players. A free-form movement system allows for creative navigation and evasion. The goal is to provide a refined, current-generation shooter that still manages to implement the kinds of choices that bring players back for more.

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ghost59
ghost59

sweet

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xalener
xalener

It looks great, but I'm really not feeling that camera.

Is it parented directly to their chest or something?

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NicolasLee
NicolasLee

I see a lot of brilliant work, and a lot of problems =P
Solid work-in-progress, excited to see how it pans out.

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TristanParrish Author
TristanParrish

We're committed to showing the game in the state that it is in, even when some defects occur. I agree that we still have a ways to go, but we want to give the community a legitimate look at how the game is progressing. We welcome critiques, and will continue providing more content as we are able!

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xalener
xalener

"We're committed to showing the game in the state that it is in, even when some defects occur."

You know... I love the hell out of that. Watching this grow into a fully featured and polished game is going to be awesome. One rarely gets such a frank look at a game's evolution.

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NicolasLee
NicolasLee

+1 for this. Great to see a team that is open to feedback from their community.

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adfjkndjklnhdfs
adfjkndjklnhdfs

I like the map designs, they look pretty good. I must say though, when firing that assault rifle, the screen movement doesn't look to good...

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TristanParrish Author
TristanParrish

Agreed! That actually was a small problem that crept into our most recent build. We've been making a lot of changes to replication in order to compensate for lag, and we happened to have a weird jerking pop up when using a few of the weapons. That will definitely be cleaned up by our next update!

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Description

Here's a short sampling of gameplay with DirectX 11 features enabled. Enjoy!

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Afflicted_Gameplay_Trailer.mp4
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