That Which Sleeps is a turn based strategy game in which the player takes on the role of an awakened evil from the world's past and must manipulate a living, reactive world from the shadows using a variety of corrupted agents as well as what armies he can muster to his cause. Players must balance an aggressive approach utilizing his considerable powers with the need for secrecy - heroes are constantly examining clues left behind by the actions of the old one and eagerly hunting the player's agents. As the time comes to herald your return, the Chosen One will lead what remains of the world to stop you - will you be ready?

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Art Update

Art Update

News

Let's take a look at some of the art updates and features for That Which Sleeps as it moves towards Beta.

Dev Log 5 and Dynamic Maps

Dev Log 5 and Dynamic Maps

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We release our fifth dev log showing off the Map Builder which is available to all our Kickstarter beta backers.

Getting Greenlit and Dev Log 1/3 Posted

Getting Greenlit and Dev Log 1/3 Posted

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We have been Greenlit while only being on Greenlight for less than 3 weeks, a truly validating accomplishment. We also posted Dev Log 4 part 1 of 3, and...

200% Funded

200% Funded

News 2 comments

Kickstarter has gone better than we could have imagined, and our Greenlight campaign is off to a good start as well. Take a peak at our latest backer...

Kickstarter is Live!

Kickstarter is Live!

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We are up on Kickstarter and Greenlight, if you feel like That Which Sleeps is the kinda of game you want to play please support us!

Kickstarter and Video Dev Log #3

Kickstarter and Video Dev Log #3

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Kickstarter is getting ever close and we launch our third Video Dev Log to let people see a bit how combat will work in the game.

Video Dev Log #2

Video Dev Log #2

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We discuss the scenario itself and the functionality of the GUI.

Development Video Log #1 - Scenario Generation

Development Video Log #1 - Scenario Generation

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We take a look at Scenario Generation, Old Ones, and the shape of mod support.

GUI Overhauls and Portraits

GUI Overhauls and Portraits

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We continue to overhaul our GUI and we've also started getting some portraits in. Exciting times!

Terrifying Logos, Localization, and Polish

Terrifying Logos, Localization, and Polish

News 4 comments

We have a terrifying new logo, the ability to translate into terrifying new languages, and terrifying new GUI assets... terrifying is the key word here.

Orders, Guilds, and Cabals

Orders, Guilds, and Cabals

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We're going to take a look at some of the Institutions in That Which Sleeps that can help you tumble the world into chaos

For the Love of Mod

For the Love of Mod

News 1 comment

Today we take a look at the in-game modding tools that will allow you to make your own scenarios in That Which Sleeps.

Twisting Fate and Mischevious Scheming

Twisting Fate and Mischevious Scheming

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Time to take a look at events in the game, both random and the more nefarious and mischievous type.

Introducing Baron Greywind and a Look at Heroes

Introducing Baron Greywind and a Look at Heroes

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We take a look at a mid-late game Agent as well as our first look at your opposition, the Heroes of That Which Sleeps.

Agent Reveals and Kickstarter Update

Agent Reveals and Kickstarter Update

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Today we're revealing two of the earliest Agents as well as giving a slight update on Kickstarter preparation.

Kickstarter Checklist and Screenshot Saturday

Kickstarter Checklist and Screenshot Saturday

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The road to Kickstarter continues, and we're going to break down some of our menus on Screenshot Saturday.

Screenshot Saturday and the March to Kickstarter

Screenshot Saturday and the March to Kickstarter

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We released some important Scenario and Map screenshots for Screenshot Saturday and we're going to discuss our steps in preparation for Kickstarter.

That Which Sleeps: Balance of Power and Destructive Tendencies

That Which Sleeps: Balance of Power and Destructive Tendencies

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Discussing the nature and role of thematic AI in turn based strategy games and how we have chosen to implement it