That Which Sleeps is a turn based strategy game in which the player takes on the role of an awakened evil from the world's past and must manipulate a living, reactive world from the shadows using a cast of unique corrupted Agents. The player must balance an aggressive approach utilizing his considerable power and eager hordes with the need to remain unknown to the Champions and Heroes of the world. You must be sure that when your name is again spoken by mortal tongues that it is spoken in dread, for it is too late to stop That Which Sleeps.
We are now at 400% of our initial funding goal and going strong - community support for this game has been overwhelming. Also, in under 3 weeks we have been Greenlit while we were only 50% of the way to the Top 100 so we must be doing something right. To celebrate, take a look at our Devlog Part 1 of 3 on Mod Support.
All of the Mod tools are alpha, dating back to the very start of the game - we look forward to replacing them all with much easier to use displays. We've also added new Stretch Goals since it looks likely we'll be pushing past Procedural Generation soon. For a preview of Procedural Generation check out our update on Kickstarter.
Thanks again for everyone's support, evil is getting stronger.
Latest tweets from @kingdinogames
Dec 19 2014, 3:41pm
Hexapalooza continues ...
Dec 5 2014, 11:47am
Dec 2 2014, 1:25pm
Massive KS update here: T.co
Nov 24 2014, 5:04pm
Nov 18 2014, 12:03pm
Nov 14 2014, 8:57am
We have a contest going on for free tier upgrades in our backer forums. This may be of interest to you.
Nov 7 2014, 1:56pm
This is boring #gamedev stuff ... but we figured out a pretty cool process for having contoured, yet interesting, coastal and island tiles.
Nov 6 2014, 12:34pm
Our forums are now open to non-backers as well.
Nov 4 2014, 10:46pm