Dig, fight, explore, build! Nothing is impossible in this action-packed adventure game. The world is your canvas and the ground itself is your paint. Grab your tools and go! You can do many things in Terraria: make weapons and fight off a variety of enemies in numerous biomes, dig deep underground to find accessories, money, and other useful things, gather wood, stone, ores, and other resources to create everything you need to make the world your own and defend it. Build a house, a fort, even a castle, and people will move in to live there and perhaps even sell you different wares to assist you on your journey. But beware, there are even more challenges awaiting you... Are you up to the task?

Report article RSS Feed Terraria 2013 Patch v1.2

It’s been almost 20 months since the last Terraria update; one that, for a long time, was destined to be the last... Re-Logic’s Andrew “Redigit” Spinks announced over Twitter that the 1.2 update would be mining through the Steam tunnels on October 1st. And now it's here. Been in development since the beginning of this year. Our loyalty has paid off.

Posted by TheUnbeholden on Oct 1st, 2013

It’s been almost 20 months since the last Terraria update; one that, for a long time, was destined to be the last... Re-Logic’s Andrew “Redigit” Spinks announced over Twitter that the 1.2 update would be mining through the Steam tunnels on October 1st. And now it's here. Been in development since the beginning of this year. Our loyalty has paid off.

Version 1.2 Changes

Bug Fixes:

You can no longer craft items or money by placing items in the trash.
You can no longer sell your gold to NPC's
Music box/chest duping no longer works
Bunnies/Goldfish spawned from statues no longer drop money during a Bloodmoon
Equipping items to the social slot in German no longer crashes the game
The game will no longer create a random password during multiplayer world generation
You can now reforge in all languages
Active blocks will no longer become inactive with a chest on them
Fixed a bug that would cause a suitable house to be unsuitable
Fixed a lot of bugs that were not listed

Mechanics and Gameplay:

Enemies now have a health bar
There is now a map, mini map, and overlay that only shows tiles the brightest they have ever been
The map can be toggled using tab, m, or through the map icons
“M” has been remapped for the map feature
“J” is now the default button for mana use
There is now an extended crafting menu that will show everything you can craft
Some items now stack to 999
Character slots have been increased to 1,000
World slots have been increased to 1,000
The starting female cloths have been modified
There are several new hairstyles
Character creation has been remodeled
Chest sizes have been doubled
Your inventory space has been increased by 10
You no longer need to jump to ascend single blocks
The hammer is now used for creating slopes, halftiles, and breaking walls only
The axe is now only used for chopping down trees and giant mushrooms
Pickaxes will now remove blocks, placeable objects, and items such as Life Crystals and chests
You can now paint any solid tile or item
Dye slots have been added
You will now start with 20 mana
You can now craft early game magic robes and staves
Bricks, wood, stone and glass all now blend together
Mana Crystals only require 5 fallen stars to craft, down from 10
If water touches a halftile it will create a waterfall
Your world has a chance to get alternative ore as a replacement for copper, iron, silver, and gold
Your world has a chance to have a replacement for the Corruption
Your world has a chance to get alternative ores as a replacement for Cobalt, Mythril, and Adamantite
Your world has a rare chance to have a pyramid or living tree spawn during world generation each containing their own loot table
There is a new hardmode jungle temple
There are now beehives that can be found in the jungle
There are now several new backgrounds and tree variations your world has a chance to generate
Water will now change color based on the biome you are in and depth underground
Ropes are now found early game and can be used to craft rope coils for traversing the world
Chains can now be placed and used as a rope mechanism
Mushroom grass/seeds can now grow and spread above ground
There are now 3 colors for wires
Actuators can be used to make any solid tile active and inactive
There is 1 new liquid type that can be found in the Jungle
There are several new fountains that will change the color of water when they are place nearby
Pearlstone bricks no longer spread hallow
Rain and blizzards have been added
There is a new snow biome with unique treasures and items for normal and hardmode
Enemies no longer trigger underground pressure plates
There are new pressure plates that can only be triggered by certain things such as the player, enemies, or both
Clowns will no longer blow up tiles
There are several new buffs and debuffs
There are now mini Capture the Gem addition to the game. You can craft large gems that draw a gem icon above the player holding the gem and if the player is killed the gem will be dropped next to their corpse
There are 2 new hardmode events
Werewolf form has been buffed and can take place every night
Broken armor debuff only lasts 2 minutes, down from 5
You now use a pickaxe to remove armor from a mannequin
Players no longer take double damage in pvp
Items of the same type will now stack when next to each other
When using a gravitation potion your world will invert rather than your character
You can no longer become invincible when touching fire blocks
Increased speed at which you can buy stacks of things

Graphical Changes:

The sun is now brighter
Midnight is now darker
The sky has a smooth gradient
There are several items that have had graphical upgrades such as gems, colored torches, minishark, muramasa, aqua scepter,
starfury, ect..
There are now stalagmites, icecicles, moss, plants, rocks, and other "piles" added to enhance the environment
There are several new mini caves that can be found with unique backgrounds
Each biome will now have chests and pots with unique graphics
The dungeon now has 3 unique textures/colors and furniture
Hell houses have been remodeled
Floating islands have been remodeled
Each biome will now have unique textures and wood types:
Corruption: Ebonwood
Jungle: Rich Mahogany
Crimson: Shadewood
Hallow: Pearlwood
Each brick now has its own unique texture
Each brick wall now has its own unique texture
Torches are now animated and can be placed on walls
Common enemies such as demon eyes, skeletons, and zombies have all been given graphical variations
There are several new tombstones
All objects in the game that sparkle will now sparkle with a corresponding color

Recipes/Items:

In total there are over 1,000 new items
There are 10 new ores
There are 4 new wood types
There are 31 new brick types
You can now imbue melee weapons
There are several new arrow and bullet types
There are several new crafting stations
There are several new wands used for crafting new bricks and brick walls
You can now craft bricks, walls, and furniture out of several new materials:
Slime, Bone, Mushroom, Living wood, Flesh, Silt, and many more!
You can now craft Jester Arrows
There are 12 new wing types
There are several new vanity sets
There are a lot of new rare drops added to enemies
You can now craft stained glass
There is an item in hardmode that allows you to change biomes
There is an item in hardmode that allows you to increase your max health
There are 29 new tinker combinations
Several new items have been added to the game that are used for crafting dyes
Starfury now acts as a melee weapon and has had its damaged increased
Aqua Scepter has been redesigned and does slightly more damage for less mana
Water bolt has been redesigned and does slightly more damage
Vilethorn does more damage and uses less mana
Magic Daggers have been buffed
All of the old classic armors can be found as rare drops and have the same stats as their current counterparts and count towards set bonuses
Items that were called dyes previously for crafting have been changed to thread
Chests now have larger loot tables
You can now make picks instead of drills and axes instead of chainsaws in late game tiers
Increased the drop rate of souls
There are over 50 paintings that can be collected randomly throughout the world
Jungle armor no longer requires gems
The amount of meteorite required for crafting has been decreased
Meteorite armor has more defense and does more damage
Silt and slush can be extracted into useful materials, items, and money
Each boss has a rare chance to drop a placeable boss trophy
Hooks can now be crafted out of gems
Depth meter is no longer craftable
Stars can now be crafted with bottles to make a new light source
Floating island chests no longer require a key
Gems and bars can be placed
Items made from hellstone now require less hellstone

NPCS:

There are 8 new friendly npcs
There are 4 new bosses
There are over 100 new enemies
Friendly npcs will sell different items depending on certain conditions such as time of day or biome they are living in
Hardmode bosses have a chance to spawn on their own to help players progress through the game
Current hardmode bosses now do slightly less damage and have had their health decreased
There is a rare spawn mini boss that can be found during blizzards in the above ground ice biome
There are over 15 new pets that can be found in chests and dropped rarely off enemies
Early hardmode enemies now do less damage and have less health/defense.
Skeletron can now be summoned and has a small loot table

Music:

There are 15 new tracks for the game, 3 of which are from the console version of the game
Day theme 2 will loop into day theme 1 to add variation above ground
Desert, ocean, glowing mushrooms, dungeon, and space all have their own tracks now
Ice biome has an above and below ground track

Performance/Miscellaneous:

The game now only loads assets when needed, reducing the amount of RAM used
Optimized tile data to reduce RAM usage
There game will now ask you if you want to use UPnP to automatically port-forward when hosting multiplayer

Post comment Comments
pos_car
pos_car Oct 1 2013, 11:50am says:

Good lord that's a lotta stuff! Nice!

+7 votes     reply to comment
Argyrius
Argyrius Oct 1 2013, 12:07pm says:

This update was a very pleasant surprise to me. This game just got alot more interesting!

+5 votes     reply to comment
GiuseppeCiampa8
GiuseppeCiampa8 Oct 1 2013, 12:13pm says:

:amazed face:

+6 votes     reply to comment
Kuznetsovsky
Kuznetsovsky Oct 1 2013, 12:16pm says:

Waiting for this since it was announced. Tomorrow at work it will be EPIC!!! (cause I'll be sleepy as f***)

+6 votes     reply to comment
robinerd
robinerd Oct 1 2013, 1:35pm says:

OH MY GOSH! That update.. so much new content.. I love you guys!! I almost cried when you announced there will be no more updates, and now you finally release this. Can't even believe how you did all of this. I mean, a few bosses and I would be over happy, but you give us 100 new enemies, 4 bosses, new NPCs and lots of cool gear, and so many more things. I know I'm writing a lot in here, but I'm just almost out of my mind from the happiness! :D:D love you!

+3 votes     reply to comment
*Flame*
*Flame* Oct 1 2013, 7:34pm says:

Yes...Yes...YES !

+4 votes     reply to comment
RoboTyphoon
RoboTyphoon Oct 2 2013, 2:51am says:

One of the best game updates in 2013.

+2 votes     reply to comment
BrickFace
BrickFace Oct 3 2013, 2:35pm says:

bought it like 2 years ago, its still awesome because of all the updates

+2 votes     reply to comment
OggMan
OggMan Oct 3 2013, 5:21pm says:

Wow!!! Re-installing !!!

+2 votes     reply to comment
Hell_Diguner
Hell_Diguner Oct 4 2013, 3:49pm says:

Probably the single biggest change that effects everything you do, is the ability to climb 1-tile high blocks without jumping. The need for flat surfaces in houses and boss arenas is much reduced.

My favorite new addition (that I've discovered so far) is rope. Platforms everywhere is quickly becoming rope everywhere.

+1 vote     reply to comment
TheUnbeholden
TheUnbeholden Dec 6 2013, 7:08am says:

Terraria 2 news Gametrailers.com

+1 vote     reply to comment
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Terraria
Platform
Windows
Developer
RE-LOGIC
Engine
Custom Built
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Official Page
Terraria.org
Release Date
Released May 15, 2011
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