A Space Shooter and Platformer mash-up with guns, robots and time travel. Currently in progress and slated for 2014. It hit you right in the feel center with a nostalgia sandwich. Targeting desktop builds first and mobile second.
This build really focused on a couple of things. One was adding some sort of task/quest system. It won't be very complex. At any given time, you will have one or two things going on. A main and an optional. The main will be simple such as collect enough energy to power the ships . Optional quests will be bonuses on top of anything you gain for a mission. Kills will get you metal, collecting energy cubes will get you fuel. The tasks will be mostly for your own reference, maybe you get a super bonus if you find 5 different boxes of rock, if you don't read the tasks you won't know where you are.
So where are we? Where are we going?
What's a normal day in the life of the last ship from your planet?
Here is the latest shot of the crew cabin in full res. This is a work in progress of course.