Team Fortress 2 is the sequel to the game that put class-based, multiplayer team warfare on the map. It delivers new gametypes, a signature art style powered by Valve's next generation animation technology, persistent player statistics, and more.
Well, I know I'm going to get a lot of hate for this, but here goes. Valve fanboys can kiss my ***, this is my OPINION, google it if you don't know what that means.
After playing a good 10-20 hours, here is my breakdown of TF2, in order of importance, from most to least:
Gameplay 6/10: it's alright, but nothing special, a game that revels in mediocrity. If I wanted a standard run and gun shooter, I'd play Quake 3 again. If you're lucky enough to have a decent team, you may have some teamwork going on, more likely you'll just have the occasional medic healing you. Totally un-immersive gameplay, however.
Audio 3/10: guns sound like automatic staplers, however, the voices are alright, and some of the comments are amusing.
Animations 4/10: not very lifelike, somewhat to be expected in a cartoon game, but still.
Community 1/10: mostly a bunch of whiny 10 year old fanboys. I'd rather play CoD on Xbox without being allowed to mute anyone than play with the TF2 community. The fanboy butthurt that will emerge due to this post only proves my point.
Graphics 2/10: Don't get me started... graphics aren't that important, but really? This isn't stylistic, it's lazy.
Support 2/10: would get a great rating, except for the hat anal rape Valve lays down on owners of this game. Nice try attempting to milk this pile of mediocrity for everything it will give, Valve.
Overall, dodge this game unless you want another boring FPS trying to be stylistic and original by doing what Quake and Doom did better a decade ago. Unless you're partial to paying for virtual items, if so, go ahead and DL this one ASAP.