Team Fortress 2 is the sequel to the game that put class-based, multiplayer team warfare on the map. It delivers new gametypes, a signature art style powered by Valve's next generation animation technology, persistent player statistics, and more.

Description

Scoville is a Payload Race map created for TF2Maps.nets's A/D CTF and Payload Race Contest. It was awarded sixth place in the competition. The map setting is a snowy, melting industrial village. The map is a three-stage Payload map, which focuses on quick combat. Alpha 7 September 26, 2009 Sought to the func_respawnrooms' lengths in Stage 1 Detailing amongst various locale Broke Sightlines in Stage 2 Returned 3 Death Fans to Stage 2 Rotated Stage 3 to make it less blinding Added Glass to setup gates in Stage 2 Playerclipped Stage 1's capture area to eliminate the "Enemy stuck in front of Cart, preventing a Win" factor Alpha 7A September 27, 2009 Fixed Setup Gates for Stage 2

Preview
PLR Scoville c2
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