A 100% free multiplayer and single player strategic first person shooter with Command and Conquer 3: Tiberium Wars elements created in the Renegade Engine with TT 4.0 Code and Enhanced Graphics.
In my opinion, this map looks too bright and green, and it doesn't fit into the post-apocalyptic tiberium world from TW. I'd like to see a red zone some day :).
My brother TiberCarlito told me that the sun reflex doesn't look good, too pixelated comparing to APB, the point is, it could be improved.
About the GDI harvester, is it possible in this engine to add the harvesting animation?
Best wishes :)
The Sun Reflex is Changed in APB if you know what. We just started like a year or 2. APB was like nearly 10 years. So try imagine if TCW 10 years later you will see TCW-UDK instead of TCW (W3D) perhaps :p
Oh! I thought it was no big deal :P
I wander if we are talking about the same thing too, with sun reflex I mean the group of circles and rings that the sun light makes :P
In my opinion, this map looks too bright and green, and it doesn't fit into the post-apocalyptic tiberium world from TW. I'd like to see a red zone some day :).
My brother TiberCarlito told me that the sun reflex doesn't look good, too pixelated comparing to APB, the point is, it could be improved.
About the GDI harvester, is it possible in this engine to add the harvesting animation?
Best wishes :)
The Sun Reflex is Changed in APB if you know what. We just started like a year or 2. APB was like nearly 10 years. So try imagine if TCW 10 years later you will see TCW-UDK instead of TCW (W3D) perhaps :p
Oh! I thought it was no big deal :P
I wander if we are talking about the same thing too, with sun reflex I mean the group of circles and rings that the sun light makes :P