Take on Helicopters is the brand new helicopter game from Bohemia Interactive

Set above beautifully rich landscapes, it challenges players to master an authentic flight model,
immersing the player in the role of a civilian helicopter pilot.

Take your first steps towards mastering rotor-wing flight across a massive range of enjoyable challenges, or create your own missions using the powerful easy-to-use mission editor.
Taketo the air above two beautifully rich and expansive environments, based upon real-world North American and South Asian terrain-data.
Takeon cutting-edge technology, helicopters modelled in stunning detail, a large-scale, open-world sandbox and authentic flight dynamics...

Storyline:
Harry Larkin's aviation business has fallen on tough times. Built up over decades, it's now only days away from closure.
His sons face an uncertain future, struggling to save the company their father spent his whole life building.
Together, they must take on contracts and competitors; together, they take on helicopters!

Key features:

  • Total Helicopter Experience - Both in the air & on the ground.
  • Authentic Flight Model - Incredibly realistic piloting experience.
  • Expansive Rich Environments - Two enormous terrains based upon real-world North American and South Asian data.
  • Range of Modern Helicopters - A variety of light, medium & heavy airframes & cockpits modelled with stunning detail.
  • Sandbox Single-Player Campaign - Offering a huge range of engaging helicopter gameplay.
  • Multiplayer Gameplay - Both cooperative & competitive scenarios available over LAN or internet; sling-load & winching physics.
  • Powefull Mission Editor - Design & create countless customisable scenarios using the intuitive & easy-to-use mission editor.
  • Detailed Weather Simulation - Dynamic time & weather affects flight model.
  • Completely extensible & moddable - Bring your own creations to life with advanced free-to-use tools.
  • Damage & Resource management - Accurate fuel & electrics simulation.
  • Detailed tutorials & carefully designed gameplay - Caters for new players & enthusiasts alike.
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Our brave boys are taking on La Ville-Lumière at the 6th Annual Paris simulations expo, starting today, September 30 through until Oct 2!To support them in their effort, we’ve created a helicopter-load of new assets, which you may greedily feast your eyes upon below.

Take On Paris!
Take On Paris!

We hunted down two of our top men to answer a few questions on programming Take On Helicopters, created some brand new screens, complied a technology check-list aaaand last but not least, put together a new video showcasing a small part of our rope simulation: sling-loading!


Here’s an extract from the full interview with a couple of Bohemia Interactive’s Senior Programmers, Frantisek Novak and Jan Kadlec:

How does Take On Helicopters differ to the previous projects of which you’ve been a part?
Frenkee: Take On is, from my point of view, a different game, when compared with OA or A2. OA was “just” an A2 extension, that is, the underlying gameplay was same – the goal was to add new features and improve/fix existing features.
Řrřola: There is more data in TKOH than in any previous BI game. In A2OA the designers tried to work inside the constraints of the engine; in TKOH they overrun them and tell the coders to make it work.

Be sure to read the full interview across on the main Bohemia Interactive page, along with a whole bunch of new screenshots!The new video below demonstrates a little of the sling-load aspect of our rope simulation!


We’ve created a small ‘technology check-list’, where we;ve tried to be honest about what our flight dynamics are capable of, and where we see room for improvements, as we support the game after its launch on October 27:

FeatureStatusAutorotationyesTransitional LiftyesRetreating Blade StallyesVortex Ring Stateplanned in patchFuel ConsumptionyesWeight LoadyesWind Direction & SpeedyesEngine Temperature (hotstarts)yesTransmission & Engine Stress (overtorque)yesRotors, Landing Gear, Hull & Avionics DamageyesAuthentic simulated gauges in 3D cockpit (Barometric altimeter, RPM, Torque, Temperature) simplified gauges as helper in both imperial/metric units.yesWinch, Sling, & Fast-rope SimulationyesInteractive 3D cockpit with simplified startup sequences based on real life operating manuals (electrical source, starter, APU, throttle, radio, lights)yesScaleable difficulty settings: Autohover, auto-trim, auto-startup, reduced stress limits.yesInteractive aircraft inspection/pre-flight checksyesMaintenance & customisation of helicopter equipmentyesDual controls allowing to switch pilot and copilot roles during flight.yesAs a copilot player can operate infrared camera, searchlight, doorgunsyes

Take On Animations

Take On Animations

News 4 comments

We've put together a short devlog on the topic of animations in Take On Helicopters!

Take On Helicopters Pre-Order exclusive Beta

Take On Helicopters Pre-Order exclusive Beta

News 4 comments

The Take On Helicopters Pre-Order Beta rewards those who’ve pre-ordered the game with a generous batch of early-access content, playable above a huge...

Take On Helicopters Pre-order Available!

Take On Helicopters Pre-order Available!

News 14 comments

We're delighted to announce a pre-order offer for everyone who's eagerly anticipating our new helicopter game, Take On Helicopters!

Take On Helicopters - interview

Take On Helicopters - interview

News 0 comments

First interview on Bohemia Interactive’s next project, Take On Helicopters

Take On Helicopters -  announcement wallpapers

Take On Helicopters - announcement wallpapers

Wallpapers 0 comments

Take On Helicopters immerses players within beautifully rich landscapes and an authentic flight model.

Post comment Comments  (30 - 32 of 32)
QPsychosis
QPsychosis

I never met a flight sim I didn't like and this one looks particularly impressive. Well done indeed!

Reply Good karma Bad karma+4 votes
noyart
noyart

looks awesome :D

Reply Good karma Bad karma+4 votes
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Take On Helicopters
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Bohemia Interactive
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