Tainted Fate is an open world horror adventure game played with two protagonists with original gameplay features. Played in first person, it features an inventory system, dynamic conversations, puzzles, two timelines (1940's and 2012), latest graphics technology and an engaging story that changes depending on your decisions.

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Congrats on the media attention that you are having, that is always a morale booster, and i hope it makes you continue your work.
Now i must say this, i'm following you for sometime now and has always your normal maps are very exaggerated and makes your textures look very noisy and ugly, you should really think about toning down the normal mapping strength because it will have a large impact on how people will perceive your game, also the wood beam on the ceiling has the textures in the wrong direction. I hope my criticism instead of making you be mad at me and ignore my suggestions, make you see what you can improve and so make your game look much better.

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MisfitVillage Author

Argoon, I enjoy and take into consideration all your constructive criticism. Although I have fixed most of the wood texture directions (check it out in the church), this one sneaked through into the latest pre-alpha. Thanks for pointing it out, it will be fixed. As for the normal maps, I've toned down most of them. It's really hard to even out the normal maps, but we're trying.

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A set of images for the new news post, we have reached a new milestone. These images are nice alone too, so I put them here on IndieDB :D

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