TA3D is a real time strategy game. It started as a new 3D engine for Total Annihilation, now the engine is working, you can play campaigns, skirmish (against AI or running some game script) and multiplayer games. Even if we're still using some data from Total Annihilation (until we replace all of them with our own stuffs). It aims to full compatibility with Total Annihilation and its mods but it brings a new engine. It's a bit like Supreme Commander and Total Annihilation except that it stays closer to Total Annihilation gameplay.

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Blog RSS Feed Report abuse Latest News: Getting closer to TA3D 0.6

0 comments by zuzuf on Feb 7th, 2011

TA3D development has been quite intensive lately. Lots of bugs have been fixed (fonts are no more blurry, water doesn't get strange after a while, ...). New skies, trees, rocks are being made to replace the old skies and Total Annihilation's 2D sprites.

The engine is not perfect, it still has bugs but it's getting stable. If everything goes as expected TA3D 0.6 should enter RC stage and become stable soon :). In the mean time you can help testing it and report bugs. There is a new crash report system which can be used to send us information about crashes but you can still go to our forums to report bugs which don't crash the game.

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Post comment Comments  (0 - 10 of 27)
Bugtrooper
Bugtrooper May 1 2012, 4:37am says:

Great!

+1 vote     reply to comment
SwiftBlizz
SwiftBlizz Jan 23 2012, 5:15pm says:

Ok, problem solved... It was the music, the game could not handle the .mp3 files :-/

+1 vote     reply to comment
SwiftBlizz
SwiftBlizz Jan 23 2012, 3:53am says:

This all look so awesome but I can't play since it freezes when I get ingame after loading screen :'(

+1 vote     reply to comment
Tarrker
Tarrker Dec 16 2010, 1:14am says:

Traditional? Are you kidding? C&C would be "traditional". TA mixed up everything and even more modern rts games still don't seem to follow any of the ideas it had set down except, perhaps for Supreme Commander which we all know is from the same developers anyway. Also, didn't Spring do the exact same thing? I think it looks pretty good, tbh, but Spring already did all this and is really damned convenient and the multiplayer works like a charm. Not to mention the amazing mod support it has. The only thing I can say for this game is that the graphics engine feels A LOT like the original TA and Spring tends to be slow even on higher end machines. Definately going to take this one for a ride around the block and come back to see how much I put my foot into my mouth :P

+1 vote     reply to comment
TheGameSquid
TheGameSquid Oct 1 2010, 12:37pm says:

Awesome. Total Annihilation is pretty much the only traditional RTS that I actually like, so I appreciate the work you guys have been putting in this project.

+1 vote     reply to comment
bobthedino
bobthedino Jun 24 2010, 5:35pm says:

Needs an update!

+1 vote     reply to comment
Dra6o0n
Dra6o0n Jun 8 2009, 5:28pm says:

TA spring and 3d needs to make sure that it has a easier to use build menu, cause whenever i jump into a game, it gets repetitive to look for a certain thing to build at first, cause there lacks a unique picture...

So maybe a scrolling build menu can speed up when looking for a building in that list... Or a choice of listed names instead of pictures, and grouping the names of related buildings and units (power management, T1 Bots, etc.)

+1 vote     reply to comment
andwan0
andwan0 Jun 2 2009, 11:27am says:

Please fix the brawlers/raipers/peewees. They don't shoot properly. They're mean to strafe side-to-side while shooting.

Also, concentrate on optimizing the running performance, rather than putting in more eye-candy.

Great game though.

+1 vote     reply to comment
zuzuf Creator
zuzuf Jun 4 2009, 3:58pm replied:

We were currently fixing lots of bugs, and focusing on making the game working on all supported platforms (Linux, OS X and windows). Optimization will come soon :)

+2 votes   reply to comment
kburts
kburts May 24 2009, 12:45am says:

hmm remindes me of spring but in the earlier stages of development... anyhoosles i dont want to lure anyone away from this... looks pretty nice, a dragon????? ooh well im a bit tired gl and good job!

+1 vote     reply to comment
zuzuf Creator
zuzuf May 30 2009, 7:07pm replied:

The engine is designed to run on a large range of hardware, so playing with settings can really change the way the game looks. It is possible to make it look exactly like Total Annihilation (using the orthographic camera), you can even run it on a EEEPC :) but if you have a high-end war-machine you can play with all settings to maximum :D (shadows, particles, GPU simulated water, etc...).

Also Spring and TA3D don't have exactly the same goal, so at the end it's normal they don't look the same.

+1 vote   reply to comment
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TA3D
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TA3D Team
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