Single Player Real Time Strategy
SYNTH is a new alternative video game for a high-end MS windows PC's. SYNTH was designed and developed by Rhys Paul Hovey. In it's current version (0.909) it has been over a year in the making. SYNTH is 100% mathematically / proceedurally generated. This means that for all of SYNTH's graphics and levels, there is a mathematical function or process from which it was made, making it a very difficult game to program, and in the end quite scalable and unusual. Typically the graphics in a video game are "modeled" by artists with mouse and pen-like touch pads. Everything in SYNTH has a mathematical / algorithmic representation.
A bunch of new screenshots have been added showing off a bunch of complex nibulars :) in SYNTH the video game,. 100% hard coded artwork,. outright SATANIC!
Posted by rhyshovey on Jul 16th, 2009 digg this super bookmark
For those of you that are interested in procedural generation or math art,. here is an even bigger sample of the SYNTH video game, and it's 100% math art, by Rhys Paul Hovey,. Abstract Alien Playground for computer elitists! Please feel free to express your visions at these horrifying and complex pictures of the,.
"Surfaces of Hell" - M. Smyth (artist) uses openGL,. loves new nVidia cards and quad cores.
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