SYNTH is a new alternative video game for a high-end MS windows PC's. SYNTH was designed and developed by Rhys Paul Hovey. In it's current version (1.666) it has been over two years in the making. SYNTH is 100% mathematically / proceedurally generated. This means that for all of SYNTH's graphics and levels, there is a mathematical function or process from which it was made, making it a very difficult game to program, and in the end quite scalable and unusual. Typically the graphics in a video game are "modeled" by artists with mouse and pen-like touch pads. Everything in SYNTH has a mathematical / algorithmic representation.
Yes folks,. here they are!!,. pictures of the "virgin Mary on toast" incident's ,.mathematical equivalent,. the phantom surface, is born,. of a "blind" man,. featuring various strange unintended, not understood objects being presented from mathematical complexity,. no fractal can compare to the demonic phantom surface. Think tree bark and clouds! I'm thinking about releasing the portion of code, that draws the hand of god,. IF I can extract it from the big super-process that it exists in,. in SYNTH 32 v1.0 BETA it can be found on the hillside,. yes,. only in the 32 bit version can I see such a "miracle" :)
SYNTH,. build on SIN
100% mathematical artwork
Wow.. I see a lot of creepy faces in there!