Swift*Stitch is a game about going fast, taking the right route and trying not to crash.
Addiction has been renamed... uhm... i must get better on endless.
Thank you for giving me game i can take some time on. I'll buy the game soonish.
And if devs read: make more (harder) levels.. seems after completing maybe too easy demo levels the game get boring. Introducing whole concespt(ish) of the game, maybe?