The year was 2200 and are once
peaceful world was crumbling apart, and human existence was quickly
dying out. There was no direction to turn, and no foreseeable hope to
the madness. 200+ thousand years of human existence, gone to waste.
However there was one tiny little fraction of hope, something to give
us another chance at doing things right.
project that showed some promising possibility was used. A random boy
was taken and placed inside of a manufactured duplicate world or
'dimension'. They called this new dimension, 'New Hope'. Then time in
'New Hope' was turned back to the year 2040, just before the madness
began. They hoped that the boy would rewrite history and save
humanity in this new dimension. And that some day it would open and
merge back with the original dimension and, humanity could keep its
place in the universe. They released the new dimension deep into
space far from destructive planet of earth. And in time it would
return to open and fill the spot where earth once was.
'New Hope' was constructed within
advanced computer technology, essentially on a data cube the size of
a corn flake. This meant that all aspects of the world within this
dimension could be programmed and altered, to some extent. So some
things were added like rapid aging of the chosen boy, changing the
year back to 2040. And most important of all... a technology that
gave the boy the ability to manipulate or to SWAP random objects. In
theory the boy could achieve anything. He could solve any problem,
with just the swapping of inanimate objects. However its not as easy
as it sounds. First the boy once fully grown, had to train and become
familiar with the fundamental mechanics of SWAPPING, first with basic
objects. Inside a isolated place deep within 'New Hope'. That's
where the first installment of the SWAP saga takes place.
Highest Rated (3 agree) 8/10
This looks ambitious for a solo developer, and overall looks polished. Visually the game is clean and consistent, and while sound is sparse it's appropriate.
Update: The developer has improved the game quite a bit in the past couple patches, and load times seem much better along with other polish to areas that my previous review had pointed out.
I look forward to seeing improvements to this game and future projects from Vurb.
Jul 20 2012 by FreakinUnoriginal
Lowest Rated (3 agree) 4/10
I love puzzle games, so I really wanted to like this. But the controls are iffy at best, and the game will reset you all the way back to the beginning of the puzzle if you fall. That makes for a very frustrating experience. In addition, there's no 'continue' function, so you have to remember where you left off last time. If you jump and move toward a wall, you'll stick to it, so you'll forever be jumping straight up and then hoping to hit forward at just the right time to make your jump. I think…
Jul 21 2012 by wccrawford