Survivors of Ragnarök is a city-building-management-survival game inspired by Dwarf Fortress. Manage, create, and survive through dynamic and deadly worlds. Losing is a fundamental core aspect of design.
I am reviewing this day Jun 19, SOR VERSION: 19.1 from Jun 17 2012
Let's start with the good points:
- Fun pixel art
- Animations that are mostly well done
- Music and sounds are average and repetitive
- Rain and water presents a fun challenge
And that's it. I can't recommend this to friends ATM, the updates are not showing enough actionable progress IMHO but they are improving. The preview vids are old versions. The artwork from update news is not in game
As a game it is lacking. The UI while it has recently improved with the stockpiles has little clarity of definition of symbols, its unforgiving guess work. The gameplay is sparse and bugs have been fixed recently. The kinds of goals possible have not been found by me to not be even shallow let alone full of possible outcomes (exploration, economic, militaristic, artistic, etc). There is minimal feedback and soon the game ends in one day of survival.
The 3 dwarves have names and stats now but that interface is still a bit unclear as to what the options do that are available to click. What it shows though is potential as a possible spring board to future builds where this makes for specialized dwarves perhaps but at the moment there seems to be little diff between the dwarves with changed and blank options
A few tips of what I have found: WASD to move the camera around the map. Press Tab to see numbers the game is crunching. Right click things to either harvest gather or fight. Left click to place object you have selected from the bottom or dig ground, careful no undo. Dwarves stop working sometimes, could be pathing, could be food/drink levels. When they lift arms probably leveling up stats. No direct control, which dwarf does which command is not up to you and the options have no noticeable impact. I have not found any recipes yet. Creatures appear rather randomly on surface, can be fought/killed for items that can be gathered. You must place water and food or die then the game ends
My play goes on with new v
I purchased this game what seems like ages ago and it was pretty much unplayable then. Every update, I hoped and hoped, but nothing significant was ever delivered. The game is simply not intuitive.
Take a game like Towns. It was pretty much unplayable when I first got it, but every update made it more of a game, and now I can even have fun with it. Every resource I look into, every wiki, every forum, every video, offer me nothing that helps me to understand how to play this game. And the developers genuinely seem to simply not care about the game whatsoever. They treat the entire thing as a joke, and perhaps it is. Perhaps they're laughing every time someone purchases this game.
As for my score, I understand that it seems a little high for a game of such poor quality, but I just didn't have it in me to give it a 2.
As of now this game shows potential (Il stick to Dwarf Fortress myself thank you) However it is basically unplayable in its current state. Yes I realize its just in Alpha but why are we given the option to purchase a game were you can barely do anything as of now?