Survivors of Ragnarök is a city-building-management-survival game about chickens.


Explore

Lead your company of dwarfs into high mountain passes, deep into dangerous forests, scorching deserts, and into the dark underbelly of the earth and back.





Unique and Quirky Creatures

Encounter Bizarre and dangerous creatures from dwarf-eating-tiger-snails, flying pigs, bishop-fishes, and Chickthulhu (100% our idea and totally not suggested by an annoying community member named Thoktaz).


Yeah we know, it's awesome.


Gotta Catch 'em All!

Unlock dozens of unique dwarfs only to die by your hands moments later.

      

      

     

Single Player Campaign

With all the dry humor, charm, wit, and satire you've come to expect from us bundled in an epic historically accurate retelling of the events after everyone's favorite end of the world scenario (next to the zombie-apocalypse, but trust me we have that covered). Expect to be taking part in such epic and grand historical battles such as the Battle of Basing and the Battle of Svolder.

Bellow we have provided a historically accurate depiction of the Battle of Clontarf on April 23, 1024 (your gonna have to trust us on this one guys, it's legit).


Beautiful Hand-Drawn Pixel Art

Now this might just be our personal bias, but we believe we have some pretty sweet pixel art. Each and every pixel lovingly hand-drawn and animated frame by frame.

Achievements:


  • 2011 Cutest Chicken Award
  • 2011 Most Delicious Chicken
  • 2010 Best Upcoming Chicken Simulator
  • Top 100 IndieDB Awards 2010
  • "100% CLEAN" Softpedia Award

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Blog RSS Feed Report abuse Latest News: Let's talk about biomes.

10 comments by garrettcolas on Jul 17th, 2013

Biomes are a pretty big deal in procedurally generated games and they will be a really big deal when it comes to Survivors of Ragnarok as well. I've thought about setting up the biomes to be small chunks of the game world, but that simply left a lot to be desired.

Now what if each biome was a completely separate game world? That's what we have in mind.

Take a look.

Hosted by imgur.com

Hosted by imgur.com

Now, we spent a fair bit of time working on the isometric engine for this new world and there is still plenty to be done.

For one thing, this new isometric world needs to be randomly generated. These photo's are just some stuff I put together by hand once the engine work was finished.

After that, the saving and loading of each game world needs to be done. It shouldn't be an incredible feat to accomplish, but it will require some interesting file structures. (Think about how many maps will need to be saved in a 50x50x10 isometric game world!)

Finally, it is important to note, that each biome will need it's own generation algorithms to insure every biome has it's own unique look and feel. That very well may be the most time consuming task of them all.

So, although we don't have an update for you quite yet, we have big things in the works for you.


I hope you look forward to the new Biome system as much as we do.

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Alpha 9.2

Alpha 9.2

Aug 21, 2011 Demo 11 comments

Please remember this is a very, very alpha release, Borderline pre-alpha. We release this in hopes we can share our progress every step of the way during...

Alpha 9

Alpha 9

Aug 19, 2011 Demo 2 comments

Please remember this is a very, very alpha release, Borderline pre-alpha. We release this in hopes we can share our progress every step of the way during...

Alpha 8

Alpha 8

Jul 29, 2011 Demo 11 comments

Please remember this is a very, very alpha release, Borderline pre-alpha. We release this in hopes we can share our progress every step of the way during...

Alpha 7

Alpha 7

May 31, 2011 Demo 1 comment

Please remember this is a very, very alpha release, Borderline pre-alpha. We release this in hopes we can share our progress every step of the way during...

Alpha 6

Alpha 6

May 12, 2011 Demo 5 comments

Please remember this is a very, very alpha release, Borderline pre-alpha. We release this in hopes we can share our progress every step of the way during...

Alpha 5.02

Alpha 5.02

May 8, 2011 Demo 4 comments

Please remember this is a very, very alpha release, Borderline pre-alpha. We release this in hopes we can share our progress every step of the way during...

Post comment Comments  (630 - 640 of 748)
H4TD
H4TD Mar 1 2011, 3:57pm says:

how do i play it im running windows vista and have no clue how to play it

+1 vote     reply to comment
H4TD
H4TD Mar 1 2011, 4:16pm replied:

nevermind figured it out but to those who havent extract it to a folder then right click and click open with jar(TM) platform SE binary

+1 vote     reply to comment
Leafhouse
Leafhouse Mar 1 2011, 1:23pm says:

I'm amazed how much fun this game is, even in it's current state.
I've spent a lot of time building towers and digging caverns, and I can't wait for upcoming releases.

Nice work!

+1 vote     reply to comment
gazornonplat
gazornonplat Feb 24 2011, 6:09pm says:

Even for a very early Alpha, this plays very nicely. Clean interface (in a similar way to that of Minecraft), lovely pixel-art visuals and some really great animations and neat design. Can't wait to see where you guys take this project, but with a concept this clean and yet totally expandable, the sky's the limit. Best of luck devs. :)

+2 votes     reply to comment
Pharaun
Pharaun Feb 23 2011, 5:08pm says:

So, if I am to understand this, I get some dwarves. I explore and find wealth. I fight monsters. I build a city.

Sounds like my kind of game. In fact, I made an account to keep track of this.

Will play it. I love Dwarf Fortress, and it looks like I'll love this too.

+3 votes     reply to comment
MidnightWonko
MidnightWonko Feb 20 2011, 1:22am says:

I seem to be having trouble running this program. I told my computer to associate jar files with javaw.exe, but any time I try to run Survivors of Ragnarok.jar, it says "Could not find the main class. Program will exit."

Any suggestions?

+1 vote     reply to comment
Tastyrice
Tastyrice Feb 20 2011, 12:15pm replied:

You shouldn't have to tell windows to associate it with any file. If you have java installed you should be able to double click the .jar file. I would suggest uninstalling java and then reinstalling it back. Hope this solves your issue.

+1 vote     reply to comment
MidnightWonko
MidnightWonko Feb 20 2011, 1:38pm replied:

No change at all. And it never automatically associates when I install Java.

javaw.exe brings up "Could not find the main class: (file location). Program will exit.

javaws.exe brings up "Unable to launch the application."

java.exe brings up a DOS screen in a window that shows some sort of error, but closes before I can read it.

And javacpl.exe is just a control panel file which my computer doesn't seem keen on using from its control panel anyway.

The only program that can actually do anything with the .jar file is winrar, and that only lets me decompress and view the assets.

Should I be downloading/installing java from a different site? This is like the only time I have ever used Java for anything.

+1 vote     reply to comment
garrettcolas
garrettcolas Feb 22 2011, 12:57pm replied:

Wow... You're having some serious issues with Java right there... I would try uninstalling Java completely and reinstalling with all the default settings.

+1 vote     reply to comment
Imp0815
Imp0815 Feb 19 2011, 6:32pm says:

huhuhuhu dwarf fortess with better looking ^^

+1 vote     reply to comment
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Survivors of Ragnarök
Platforms
Windows, Mac, Linux
Developer
French Rice Games
Engine
Custom Built
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Official Page
Survivorsofragnarok.com
Release Date
Released Aug 20, 2011
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340 votes submitted.

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Ratings closed.

Highest Rated (14 agree) 10/10

Haven't been playing it for very long, but it is certainly amazing right now, despite being a bit buggy and lacking content! If you like the sims, minecraft, adorable pixel chickens, and dwarves who climb blocks like newborn kittens climb stairs, you will love this game!

Sep 2 2011, 8:21pm by kirsten7767

Lowest Rated (42 agree) 1/10

FrenchRiceGames, I am disappoint D: This game is in development for almost one full year. The last updates added gimmicky nonsense like pumpkin patches and candy, rather than adding to the base of the game itself. Other games in a similar state of development offer much more actual gameplay and potential. (Project Zomboid, Towns, heck even Kenshi) Reading the update logs makes me feel like the developers don't even care about the game. I mean sure they pump in tons of self-made pixel art of things…

Sep 18 2011, 11:40am by Aarkreinsil

Style
Genre
Real Time Strategy
Theme
Fantasy
Players
Single Player
Project
Indie
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