Survivors of Ragnarök is a city-building-management-survival game inspired by Dwarf Fortress. Manage, create, and survive through dynamic and deadly worlds. Losing is a fundamental core aspect of design.

Report RSS Survivors of Ragnarök - The Long Halloween (Alpha 13)

A whole months worth of spooks and scares in a single days news post.

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Whats the point of a development blog if we don’t chronicle all that’s been going on. So to fill in the gaps of what’s been going on in that month long silence we are going to rewind and start at week one with this mini series blog special.

The first major event to fill the timeline in development gap was that Genel had a martial arts tournament to attend in Orlando. The event was suppose to be streamed live, unfortunately the internet in the hotel could barely run youtube videos let alone stream videos at a decent quality.

Fortunately plenty of footage was taken and a 5 min montage was made of the entire trip. (If you wanna skip the intro and go straight to the good bits skip to the 2:00 min mark)

While Ninjas were vying for control of central Florida there was another threat brewing in the south west. Little did our fearless developers, but while Genel was fighting Ninjas Garrett was left home to face the impending Zombie-Apocalypse.

While Garrett’s bravely fought against the Zombie horde waiting for Genel to return, his girlfriend unfortunately was plagued by the virus. With his love one fallen and his family dead, Garrett had nothing to live for. Garrett was forced to join the almighty Zombie Horde.

Upon returning home Genel had seen all his friends and family stricken with the plague. While his fight was valiant and fierce his willpower was broken and defeated. The government now quarantined the city there was no where he could run to. Vowing to find the cure he gave into the plague hoping to control the brainless beast once infected.

With both our heroes in a grim situations it looked like Alpha 12 would never be released. Even more bleak was the fate of the game itself. With Ugurcan in Turkey would he even hear word of the Zombie outbreak in Fort Myers? Would our faithful bard realize that the update had been two weeks late already? But most importantly who would take care of the thousands of homeless pigs waiting to be adopted!?

Things were looking pretty grim for our young heroes. It seemed like all was lost and there and the fate of the world lost to the impending Zombie horde. Well luckily to some clever (lazy) writing and the use of a plot device known as deux ex machina, Notch saves the day.

Notch was flown over from Sweden by our wonderful government, and through the use of Minecraft was able to turn brainless/brain-hungry Zombies into functional human beings.

With our wonderful developers back in action and with a hunger for burgers and fries the set off to release Alpha 12 to the public. With all the time that has passed they needed to go into overtime. They were on a mission not only to to work on releasing Alpha 12 but also getting Alpha 13 done just before months end (and just in time for Halloween)

-Added New mob "PumpkidLantern"
-Added New consumable "Candy"
-Added We've made a system to hold mobs as items and place them down in the map. This comes with -PumpkidLantern being craftable.
-Added New randomly spawning area "The Pumpkin Patch".
-Added New tile "fence"
-Changed All dwarfs have every job.
-Fixed Issues with dwarf Path-finding and AI that cause non-moving dwarfs.


Before we end this ghoulish news post, we have a few wise words of things to come.

Happy Halloween Everyone! (Valve Time)

As always don't forget to follow us on Twitter, Facebook, Desura, IndieDB, Blogger, and Steam! You can now subscribe to our Pixel Pushers Podcast on iTunes!

The Kitchen


That.. Pikachu-ish hat thing, whatever the official name is.

Looks like you guys had a lot of fun doing your silly jumps >.< And the zombie stuff. Now get back to work! :P

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Tastyrice Author

Will do good sir!

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Just a heads up, you guys might want to change the AI tasking so that it paths to the nearest dwarf, b/c I zoned out two adjacent dig tiles and one dwarf dug out the first tile. Then, instead of going straight to the second tile, he cancels his job and another dwarf from 10 tiles away digs it out.

Also, my dwarves have stopped working completely. Just kind of standing there. Plotting...

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garrettcolas Creator

Funny thing is we are working on this right now :D

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I'm in the middle of A Song of Ice And Fire.
I might adopt a second pig, now that winter is coming.

You other guys better do so as well, unless you don't fear awakening the dragon.

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very cool crew, you guys are badass with ninja warrior skillz!

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Kabraxis- Creator

Good lord! I can't believe you forgot to raise me from dead!

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I know that feel.
Seems like i missed out on a life changing experience...braaaiinnsss

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watching such vids ever makes myself clear how goddamn unagile I am, I already have problems getting out of bed

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