Survivors of Ragnarök is a city-building-management-survival game inspired by Dwarf Fortress. Manage, create, and survive through dynamic and deadly worlds. Losing is a fundamental core aspect of design.

Report RSS Survivors of Ragnarök - Breaking The Silence

There comes a time in every indie games development where the dev's procrastinate. Last month was that time.

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About damn time those guys at French Rice Games made a proper news post about the development of their bloody game! Those guys not giving a single word of what they have been doing, being out for so long. I bet they did very little work on Survivors of Ragnarok since our last update. They probably have been on vacation taking advantage of Valve's Steam sales and playing video games nonstop for the better part of the past 3 weeks month.



Yes a small degree of procrastination was involved. To be fair though we have been busy participating in some Summer Camp activities...



Regardless it's back to the good old bi-weekly updates. So what have we done since Alpha 7?



-Added an installer for SoR (unfortunately right now it's windows based but plans are in way for mac and Linux).
-Added OpenAL support. We are now fully ready for both sound effects and music.
-Added a few placeholder sound effects.
-Added a new crafting table.
-Added a new item:
-Wooden Planks (crafted from lumber)
-Fixed (hopefully) the freezing issue with dwarfs sleeping.

*8.0.1 Bugfix
-Fixed a bug with the inventory.



We ended our last post with a Starcraft 2 Give-Away before we went on a gamer vacation. There have been many quality entries have been submitted and it was VERY difficult to choose the winner.

In fact we wanted to share many of the entries since we've had many amazing submissions entered for this contest. If anyone has any objections to presenting their submissions in public please send us an email as we will be showing off our Starcraft 2 submissions within the coming weeks.
Congradulations to Mathieu De Coster and his epic poem. It's one thing to entertain us (which in all actuality is not a very difficult feat), it is however impressive to craft a poem that rhymes and tells a story!

Mathie De Coster:

A dwarf once entered a strange realm
Wearing nothing but a helm
He could not see or spot a thing
Except some sort of fairy ring
Our friend trod careful closer, but
Only found a cashew nut
He ate it with much pleasure, when
He suddenly saw a cattle pen

There were no cows
Nor calfs or bulls
There were but elev’n animals

Our dwarf found there
A goat and chicksHe built a house and stayed with them.

To wrap up this very very overdue review we'll end it with a user request. The Real Vivle requested we present his entry even if he didn't win.


As always don't forget to follow us on Twitter, Tumblr, Facebook, ModDB, IndieDB, and Blogger. You can now subscribe to our Pixel Pushers Podcast on iTunes!

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architectts
architectts - - 790 comments

Origami Mommy Font? Love ur pixels baby.

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x3nu
x3nu - - 174 comments

Sweet Jesus! I thought I was going to die of SoR withdraw!

Don't leave me hanging for that long :P

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Tastyrice Author
Tastyrice - - 255 comments

We won't until Christmas sales :) But we'll make sure to give you guys a heads up.

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x3nu
x3nu - - 174 comments

I'll be indulging myself then as well, so its all good!

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WatchMaker
WatchMaker - - 70 comments

Why settle for an underwhelming crafting system when you could do something amazing?

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Tastyrice Author
Tastyrice - - 255 comments

Although what we have right now is fairly basic we do plan on expanding it to be far more complex. Needing blacksmiths to craft swords and other weapons, granary to process wheat, brewery to make liquor, etc.

However I would love to hear suggestions and input on other ways we can make our crafting system better :).

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Pitar
Pitar - - 4 comments

I think a more appropriate crafting/inventory system is to have it behave more like dwarf fortress. The minecraft style makes less sense since it feels like you are doing the crafting, not your dwarves. It would be a lot more interesting to have orders placed at workshops ala df, with dwarves hauling material to the workshops in order to be crafted into something else. It's less abstract, adds extra problems for the player to solve, and would be visually quite pleasing to see your dwarves plodding around doing the work.

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atum_ramirez
atum_ramirez - - 123 comments

It's looking great. Good luck for this project of yours, I'll keep an eye out for it since i like those other "block building games" :).

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Wondolishious
Wondolishious - - 10 comments

Great characterisation in so few pixels! Stopped me in my tracks.

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SolidFake
SolidFake - - 1,200 comments

you guys should check out clonk instead of minecraft, the ideas of clonk should work better with your game than the minecraft stuff, also be more unique :)

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