Survivors of Ragnarök is a city-building-management-survival game inspired by Dwarf Fortress. Manage, create, and survive through dynamic and deadly worlds. Losing is a fundamental core aspect of design.
This is the 2nd game i know, ever, that actually allows for "Dual Shields" the other game being D&D, the Pen and Paper game... not a PC game...
So this is cool... more games should allow dual shielding... after all, one can do this RL too...
Exactly, it doesnt necessary matter in the logic end. it is the matter that you can and you could. It is the internet logic of "if one shield gives you defense, wouldnt TWO shield double that?" It opens up alot of creativity too.
So dont limit yourself to just base norms, pursue your project to the creativity and originality that you feel it should carry, and it will response whole heartedly in full.
will there be shield bashing? :>
Unfortunately that is the repercussions of having duel shielding in the game :S Yeah more late night animating for me.
Seriously, best indie development team ever.
second that
I declare this better than Skyrim! Skyrim doesn't have duel-shielding.
DOUBLE DEFENSE!
Screw offense, I will block you to death!
i guess it was dual?
They heard my prayers! thanks guys! :D
This is the 2nd game i know, ever, that actually allows for "Dual Shields" the other game being D&D, the Pen and Paper game... not a PC game...
So this is cool... more games should allow dual shielding... after all, one can do this RL too...
The first Final Fantasy, and I think the second one too, allowed your guys to run around with two shields.
You can dual shield in dark souls.
Exactly, it doesnt necessary matter in the logic end. it is the matter that you can and you could. It is the internet logic of "if one shield gives you defense, wouldnt TWO shield double that?" It opens up alot of creativity too.
So dont limit yourself to just base norms, pursue your project to the creativity and originality that you feel it should carry, and it will response whole heartedly in full.