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We want this game to feel real but we will remain true to the promise that it will always be fun. The game will have a large, dedicated and persistent server world. The island we've already created for alpha builds is nearly 40 square miles. We're in the process of designing this world. It's very important to us that the world is full and alive. Everything we design and everything we want to achieve with Survive the Nights has a meaning and a purpose.

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Blog RSS Feed Report abuse Latest News: Survive the Nights has been successfully funded through Kickstarter!

0 comments by a2z_Interactive on Aug 11th, 2014

The last 30 days have been amazing. We've managed to raise £108,398! That's nearly 8 times our original goal. The extra funds will allow our 5 man team to work on Survive the Nights full-time. For those that have missed our Kickstarter campaign and are asking about funding, please be aware that "THE ALPHA CONTRIBUTOR" package is still available for purchase through our website via PayPal.

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Gamefreak!
Gamefreak! Nov 10 2014, 9:13pm says:

I need this game! it looks so amazing with all the features and what not!

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Jeorg
Jeorg Aug 22 2014, 1:29pm says:

Hi all, I am excited to be here! Looking forward to this! Keep up the good work!

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STNgamer
STNgamer Aug 15 2014, 6:21pm says:

When we got the part (In The Mail) when are we supposed to get the email that saids to give them our address so we can get all the goods that we order from (in the mail) also so we can get the other parts from it to (like a frame with all makers signatures in it,the game,the beta,the alpha,etc.) that comes with the (in the mail part that I bought)

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Survive the Nights
Platforms
Windows, Mac, Linux
Developed By
a2z_Interactive
Engine
Unity
Contact
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Official Page
Survivethenights.net
Release Date
TBD
Game Watch
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Style
Genre
First Person Shooter
Theme
Horror
Players
Multiplayer
Project
Indie
Boxshot
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Twitter

Latest tweets from @stngame

@Shiseri Yes! You can stay up to date by joining our forums at T.co

12hours 20mins ago

ROAD TRIP! #ScreenshotSaturday #indiedev #gamedev T.co

Dec 13 2014, 12:52pm

@alec9455 In case you missed anything, our videos can be found here: T.co

Dec 12 2014, 7:35am

@alec9455 We're very focused on game development at this time so we won't be working on new videos for a bit.

Dec 12 2014, 7:33am

@Hairymias No we haven't. Alpha is estimated around February.

Dec 12 2014, 7:30am

RT @wotoSTN: Getting in the festive spirit @STNgame office T.co

Dec 12 2014, 7:29am

@KindsirCTHG Someone from customer service should have emailed you. Please check your spam folder.

Dec 10 2014, 8:25am

@BrenMallon Please contact us via @survivethenights.net">support@survivethenights.net and request a refund.

Dec 7 2014, 6:52am

@CarelessLabs What do you mean by "random" generator?

Dec 6 2014, 7:01am

RT @LombusMusic: Check out my blog about making of the soundtrack to @STNgame T.co

Dec 5 2014, 12:29pm

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Survive the Nights
Survive the Nights
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