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"They say that earth is a myth... that whole civilizations once lived together and made peace together... that people were kind to one another, just because they could be..."
"No wonder it's a myth..."
And the rain swept away our sorrows, the untold secrets of the past... The life and lies all followed, for the dream to never last...
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And the rain swept away our sorrows, the untold secrets of the past...
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Copyright @2012 FlyingMGames
4 comments by Surrealness on Apr 9th, 2013
Thank you for all of the continued support! It is quite an honor to be compared to such an amazing franchise! We, however, are not trying to "copy and paste" Bioshock.
let me explain:
The gameplay and the aesthetic of Merva(The City) are inspired by Bioshock, however I think you will be pleasantly surprised when the game is released to find that it is unique and different in it's own way.
The story is the main difference between the two. Surreal System has a deep and interesting story that is unique and its own.
Gameplay also varies in the sense that there are no "plasmids" or "adam" but rather simpler systems of obtaining and smartly using energy from dead enemies with some of the powers costing health depending on the affectivness of the power. These are not "obtained" rather they were infused into the player. One must be careful to watch vitals and make decisions accordingly.
The environment in Merva is based on Art Deco, yet I have always had a fascination with it my whole life, even before Bioshock.
The Spire is far different but I won't spoil that.
So this game is for those tired of generic shooters with no story and stale gameplay. We want to introduce new, interesting and varied environments, invoke awe in our story that's ending will leave you thinking about it long after it ends, and create rewarding gameplay that is both fun and accessible but also challenging and intense!
Hope everyone is having a good day! (:
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if this is going to be ported to ios it would be amazing cause it makes me think of Bioshock when you walk up to the water running down the sign
very nice game, im trying to make a game with udk but compared to this mine is a pile of sh*t. cant wait till it is released
Thank you for the nice comment. (: And I looked at your game and see good potential in your development. Game development comes with experience, and if you keep it up, I bet your game will look amazing! (:
interest.... wow, wait? iphone too ? SHUT UP AND TAKE MY MONEY!!!!!!!!!!!!
Thank you very much! We are going to port it to Iphone and Ipad starting the day after the PC Release! (:
then you just found yourself a new customer :3 also, how the save system will work ? because, if it's a port , there are chance (since they both use UDK) , that we might be able to import/export our saved game between a pc and an iphone, right?
That is actually a really cool idea! But unfortunately, I do not know if this is possible at the time. I will definately look into it though! Thank you for the kind words and suggestion.(:
thank ^_^ in my opinion, it would be like this old ad for the psvita ... let's see... ah yes : "play anywhere, anytime, to your favorite games"
guess this time it won't be a lie XD
Surreal, can't help but admire your works! Keep it up!
Thank you very much(: