Superku is a fresh take on the classic side-scrolling platformer genre. It features an easy to learn, yet very difficult to master jump'n'run gameplay. Control Superku and climb a sheer endless tower full of danger and adventure as you jump, swim, roll, (wall)run and blast through over 40 varied stages.

Post news Report article RSS Feed First gameplay video of 2012 & looking for a composer

The first Superku video has been uploaded to indieDB, check it out! There's also a paid position for a composer available.

Posted by realSuperku on Jan 8th, 2012

The first Superku video has been uploaded to indieDB!

Be aware that many things including level, model and esp. sound design are work in progress, placeholders or yet simply non-existent.However, the video should give you a good impression what the game feels and plays like.
Visit the videos category or watch the video below.

I'm looking for a composer for Superku who is able to create nice and catchy ~1min loops (no intro/ outro required) and a few, possibly shorter, boss battle themes. Additionally, there are a few ambient tracks to be made (> 1min), f.i. for the windy levels at the beginning of the video, and one epic orchestral piece along with one variation.
The position is paid.
If you are a dedicated composer, open for criticism and interested in creating the score of Superku, please contact me via e-mail at
The work should be completed at the beginning of June, but the sooner, the better.

EDIT: The position has been taken by Kenneth Howell, thanks to all applicants!

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