Super Roman Conquest is a side scrolling strategy game that allows you command units through a 3D landscape in the setting of ancient Rome. Developed by longtime veterans of LucasArts, it’s got a classic throwback vibe with a 16-bit pixel art style mixed with modern strategy gameplay yet unseen in the side-scroller genre. Super Roman Combat blends the nostalgia of your favorite older games with more sensible design touches and larger scale meta game features similar to the indie hits of today.

Post news Report RSS Art Update # 2: Animation Concept!

New animation concepts for Super Roman Conquest - now in it's last week on Kickstarter!

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Hello everyone,

Here we are, four days out with about $5000 to raise. Are we scared? No way! Super Roman Conquest is going to happen, and it's thanks to all of you. If you haven't done so yet, take a look at the additional reward tiers and see if you'd like to bump yourself up. Tell at least two other people you haven't told yet about SRC. Everything helps, and we thank you for it.

Here's a link to the SRC Kickstarter: Kickstarter.com

For today's update, we are proud to unveil the work of our newest collaborator, Sean Ward. We loved the work that Sean did for Hyperlight Drifter, and we knew he'd be able to breathe some life into the sprite animations of SRC. Here is just one animation he's done:


After we reach our funding goal, we'll be able to work with Sean on creating better animations for all the units. We're super excited about this, and frankly I can't take my eyes off that animation.

What's Next?

As we mentioned last update, the Art overhaul process is multi-staged. In the next updates, look for our Environment art redesign, with more concepts coming through from more talented artists.

Additionally, our pre-Alpha demo is just about done. You'll be playing a prototype of SRC very soon!

Thanks again all -- this is the sprint to the finish!

- Tim

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Cake!:D
Cake!:D - - 1,860 comments

Nice! Also great little animation!

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