Submerge is a fast paced, tactical survival game with main focus on thrilling multiplayer matches. It combines the players passion for Hero Units from "Dota" with the beloved tactical fighting and moving behaviors from Starcraft - but without any waiting times for matches to begin!
Follow us on:

Players fight other players with their customized army to steal "life time" points from each other to survive longer than everybody else in the game. In the meta-game the players can unlock, upgrade and choose the right troop types for the next match.
Use this chance to support a highly innovative tactic game. No other strategy game allows you to connect in a running session without having some huge disadvantages ingame.

Image RSS Feed Latest Screens
Asset Concepts Turtle Beauty Shot Fauna Concepts
Blog RSS Feed Report abuse Latest News: The master of modeling

0 comments by Lemonsponge on Mar 31st, 2015

Before we finish the 3D design series, I feel like there is something that has to be done: It’s introducing you to the guy that’s creating all this stuff. Get ready to meet the most dudesome guy in the team.

What is your name?

My name is Moritz Eichinger, but most people simply call me “Moe”.

What is your job on Submerge?

I am responsible for all kinds of visual content. This includes everything from 2D illustration to concept artwork and 3D modelling. It always depends on what is needed the most during the development process.

What is great about your job?

Well, I mean, what could one not like about getting paid for creating characters, creatures, spaceships or in this case, futuristic underwater vehicles? It’s just what I always wanted to do and I can’t imagine doing anything else.
It’s a pleasure to be a part of this project and this team. The people are great, and working in the art department is a lot of fun. Having frequent art related discussions with my mate Alex, who is responsible for most of the concept art stuff that’s going on, is really inspiring and helps both of us to get better at what we are doing in many ways.

Where do you get your inspiration from?

Well the biggest inspiration and also the best place to learn is nature. Just looking at the world and the things around me and trying to capture its beauty the best I can, helps in so many ways. When you are able to represent the real world in your art, you can easily add fantasy and scifi elements to it and it will feel right.
Also I get inspiration from looking at artworks of other artists. Facebook has become a huge network for all the artists that work in the entertainment industry. All the great people are there, sharing not only their work but also their process almost every day. Also, there are a lot of facebook groups, for example Level Up!, where professionals as well as aspiring artists post their artworks and give feedback on others.
I am always interested in the biography of an artist. Knowing where he comes from, and what his art journey was like is very inspiring for me. If you want to become a good artist you have to work hard for it and it takes time and devotion. The journey is the reward and if you love what you are doing you will get there, no matter what.

What is your most challenging work on Submerge?

Probably getting the underwater mood right and making the designs and models look good and readable in the RTS Perspective. It’s hard to design the features and proportions of the units so that they look good at a small size. We have a lot of iterations going on all the time and I am always learning more about how to get things right for these special requirements.

Any hobbies you might share with us?

Sure. I’ve been going through a lot of different phases with different interests in my life, like making music, skateboarding and snowboarding. I still have my boards at home and ride them every now and then (It’s been a while, now that I think about it). Apart from painting (what I do the most in my spare time), I like to play the guitar and my cajon, whenever I find the time for it. But nothing beats hanging out with my girlfriend and our two little ferrets, Tya and Luna.

Favorite game?

Actually I don’t have any alltime favourite game. There are just too many great games to decide which one is the best. But to name a few, I would say Final Fantasy 7, Max Payne, Halo and The Last of Us are all super amazing games that really inspired me. But as I said these are just a few. Since I don’t find the time to play games very often, I prefer quick and easy to join Games like Dota2 and Starcraft2 most of the time. Also I got my hands on Bloodborne recently and, holy cow, this game is just fricking awesome.

Which feature are you most looking forward to in Submerge? / … are you most excited about… / what do you like best in Submerge?

I think that this whole underwater setting is just really exciting. It isn’t seen often in games and therefore, there are a lot of things we can and have to experiment with. I am super curious how all the cool features will turn out at the end. Browsing through your armada of submarines in the ark and choosing the right army for your next match sounds like a lot of fun to me.

So guys, enjoy the final 3D modeling video. This time it's about painting the asset.

Media RSS Feed Latest Video
Post comment Comments  (10 - 20 of 49)
primus88 Jan 16 2014, 9:27am says:

Wow, I took one look at a screenshot and Submarine Titans came to mind. I remember playing that game many years ago and drooling at the graphical effects and details. I love it when indie developers have the balls to try something new or to revive a cult classic game instead of just settling into copying the latest hits on the market.

Well done guys. I will follow this!

+2 votes     reply to comment
Meister_Wolo Creator
Meister_Wolo Jan 16 2014, 11:17am replied:

thank you very much for those words. always good to see when people understand the intention and the produced work. please remember to vote for submerge on greenlight, since this is the most effective way to support us at the moment.

+1 vote   reply to comment
kostakok Aug 2 2012, 7:55am says:

Looks super-sexy.

+4 votes     reply to comment
SeenAConnor Jun 10 2012, 10:45am says:

I love the look of this game, the whole underwater thing just looks so cool, hope everything goes well in development

+3 votes     reply to comment
GrimSheeper Jun 8 2012, 11:20am says:

Submarine Titans mk. II, hm? Interesting.

+3 votes     reply to comment
Darkjolly Jun 1 2012, 11:01pm says:

Woot, keep it up ^^ so pumped for this

+3 votes     reply to comment
Chompster May 28 2012, 12:03am says:

"without any rules will be no mercy"
guessing it should have been..
"without any rules there will be no mercy" ?

game looks awesome, seen quite a few updates on the 3D group but that was about it, tracking now though :)

+3 votes     reply to comment
Meister_Wolo Creator
Meister_Wolo May 28 2012, 12:31pm replied:


+2 votes   reply to comment
Zeph3r Mar 16 2012, 3:06pm says:

Looks good, will it be free?

+3 votes     reply to comment
Meister_Wolo Creator
Meister_Wolo Mar 17 2012, 6:31am replied:

We have different ideas about the marketing and the business model. Free to play or is one of them.

+2 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Developer & Publisher
Icebird Studios
Send Message
Official Page
Release Date
Game Watch
Track this game
Real Time Strategy
Single, Multiplayer & Co-Op

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Submerge on your homepage or blog by selecting a button and using the embed code provided (more).

Last Update
21 hours ago
416 members