Year 2092. VexTech Corp. contributes to a large sum of the world's advances in neuro, bio, and mechanical augmentations. Administrated by corruption, the companies advances took over a majority of the world's technological affairs, abusing resources to try and thrive and maintain a better life after the war that left a large portion of the northern hemisphere to ruins. The lack of earth's resources led to a revolution against largely owned controlling companies of the world; VexTech was a primal target.

The company acted fast upon the revolting citizens of the north and began a mass production of brainwashed soldiers to fight for them. However, administrators believed it was a primitive way to deal with the matters at hand, having thousands of soldiers could easily be replaced by a few dozen and so a new experimentation had begun. The company's advances in human augmentations had led to something sinister.

A dozen men, memories wiped clean and biologically weaponized, were granted fabricated abilities from the company. The ability to control the world's elements and defy the laws of nature was just the beginning of something terrible. VexTech was not playing with fire, they opened Pandora's Box; they had developed world class killing machines; The Subjects...

Subject #09 was soon to become one of VexTech's largest rebound as he began to gather fragments of his memory; he began to think for himself. He was about to change the future of the world...

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0 comments by DiffusionalArts on Jun 3rd, 2014

This week's IndieGala bundle features 6 unique games- one of them being Subject 9!
Visit Indiegala.com to grab a bundle!

This will be one of the last bundles Subject 9 will be featuring in so get it while its here now!




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Carnival73
Carnival73 Nov 8 2013, 1:14am says:

Hi, there is a message in-game that control settings can be configured in the game's configuration file - Where is that stored?

+1 vote     reply to comment
DiffusionalArts Creator
DiffusionalArts Nov 8 2013, 12:45pm replied:

Before getting into the game, when you run it there should be a configuration box that allows you to change the resolution and controls (its unity's default player configurations) and you can change the controls under the input tab.

+1 vote   reply to comment
more-badass
more-badass Oct 5 2013, 2:23pm says:

I've been playing this for a day and I think there are several key change that can be made to improve it:
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1) Mouse wheel as another way to scroll through abilities. I think this would be more effective and less cumbersome than using space bar and also allow players to stay mobile while changing abilities

2) Hold to hack instead of tap. I think this would just make hacking simpler and faster in the heat of battle.

3) Also being to hack from any side of hackable object and whether we're facing it or not.

4) Change the Dash button. I'd prefer to have dash on E rather than shift, this would make it easier to move with WASD while dashing simultaneously

5) Pause time completely rather than slow time when selecting an ability. I think this would add to the strategy because then you could take the time to plan out next few moves for a moment. In fact I wish there was a way to pause and queue abilities but I don't know how that would impact gameplay

6) Bring the camera farther out. There have been times where I'm being attacked by enemies I can't see and I'll lose a large chunk of health because of this

+1 vote     reply to comment
Carnival73
Carnival73 Sep 16 2013, 8:44am says:

Looks good. Game pad support?

+1 vote     reply to comment
DiffusionalArts Creator
DiffusionalArts Sep 16 2013, 6:19pm replied:

Unfortunately no, it would be difficult to play the game with anything but a mouse/keyboard, trust me :P

+1 vote   reply to comment
TheLeopard
TheLeopard Sep 15 2013, 1:23pm says:

I am having the same issue as n3ggo. sent a tweet to dev. hopefully this is a quick to fix issue. Looking forward to playing this title. Looks fantastic!

+1 vote     reply to comment
n3ggo
n3ggo Sep 15 2013, 5:00am says:

after i bought, try to download windows version: 404 - Not Found
mac version can be downloaded, but i do not have a mac

+1 vote     reply to comment
DiffusionalArts Creator
DiffusionalArts Sep 15 2013, 10:16pm replied:

Apologies for that; not sure what caused it but I have re-uploaded the .RAR file and hopefully that should solve the problem, please let me know if it has fixed the issue, thanks!

+1 vote   reply to comment
n3ggo
n3ggo Sep 16 2013, 9:26am replied:

i only can see the mac download now

+1 vote     reply to comment
DiffusionalArts Creator
DiffusionalArts Sep 16 2013, 2:03pm replied:

Yeah just waiting on a dev from Desura to approve of the file change (:

+1 vote   reply to comment
n3ggo
n3ggo Sep 17 2013, 4:14pm replied:

windows download is working now, thx

very sad that desura is not answering because it seems they made this bug and i had contacted them because of that

+1 vote     reply to comment
DiffusionalArts Creator
DiffusionalArts Sep 17 2013, 4:46pm replied:

Fantastic, thanks for confirming that for me; enjoy the game! (:

+1 vote   reply to comment
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Subject 9
Platforms
Windows, Mac
Developed By
DiffusionalArts
Engine
Unity
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Official Page
Subject-9.com
Release Date
Released Aug 14, 2013
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Style
Genre
Tactical Shooter
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Twitter

Latest tweets from @siientdeveloper

Subject9 is out now! Check out the release trailer T.co and get a copy at T.co

Aug 16 2013, 10:17pm

@mikepettry Hey Mike, interested in non exclusively licensing one of your audio tracks, what's the best way to contact you? Thanks!

Jul 30 2013, 7:22pm

RT @Hoffe_: Here's this year's #SilentHill #SDCC exclusive from @Konami adding a touch of elegance to my office space. T.co

Jul 25 2013, 7:26pm

@Pojut Done. :)

Jul 25 2013, 12:33am

@Pojut Interested in Non-Exclusively licensing a piece of music you composed on IndieGameMusic, best way to contact you for collaboration?

Jul 24 2013, 3:14pm

Subject 9 Debut Release Trailer is out, check it out here! T.co

Jul 19 2013, 3:20pm

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