Stronghold2D is currently listed on Kickstarter and we need your help! Most of the Game Functions are already created, but now we need funds for Better Game Graphics (getting a designer but keeping the simple 2D graphics), Server costs(multiplayer), and the Engine price that will run Stronghold2D on PC, Mac, Linux, AND Android, and iOS devices. Stronghold2D will be listed as a Free Game on Google Play and the App Store. All kickstarter pledgers will have an account to login and play the game with Full Multiplayer Access. We will have non-pledgers pay for the Full Multiplayer Access for around ~$2-$3 to maintain monthly server expenses.





In Stronghold 2D, there's going to be a lot of room for upgrades and advances. We can create any type of object, and why not, maybe even a gun that shoots reverse gravity bullets! Or even a nuclear bomb that will clear out an entire city in Stronghold2D. Not just the ammo can be replaceable though, you'll also be able to advance your mining building so you can earn more money fast! But like everything else in the game, you have to earn the money by defending your territory and defeating anyone near you.

Game Money will be implemented in the game to give a gaining edge on Stronghold2D. You can gain money by defeating your enemies, or you can create Mining buildings that will collect money slowly, but don't let it just sit and give you the money. Mining BuildingsMAY explode if left unattended.





Ever have those times when your waiting around and all you have is your phone? Bored and going back and forth not doing anything remotely fun or productive. NOW users can actually play a multiplayer game with their friends and randoms!Stronghold 2D multiplayer functions will have multiple rooms, you can join or create a new room for a max of around 5-10 users in 1 room. *Look at Stretch Goals* Anytime you leave a room, your buildings, ammo, money, etc will be saved and next time you go into a room your previous building will still be standing. Everyone will be able to compete with each other no matter what device you have!



Stronghold 2D doesn't have a ridiculous amount for expenses, basically it is 3 main objectives. 1. Buy the game engine so we don't have to use their copyright/logo.2. Graphics team working on the most interesting designs for 2D buildings, and other game objects.3. Game Soundtrack is a must for this project, being able to listen to some awesome House, Drum and Bass, and other Electronic music while having your screen rumble by the explosions.


Thank you for checking out Stronghold 2D. You might be saying, "This game seems pretty awesome, I'd love to help!". We would love to have you help! The best games in the market are when the creators actually listen to the users and advance the game. Once I finish the game i'm not just going to ditch it, I want the game to evolve and see world wars with a 2D experience. (wouldn't that be awesome!)


Are you a Designer? Can you design 2D Objects?Please contact me and show me some of your ideas. Remember, I'm a programmer full-time, and I do not think i'm the best at 2D graphics. Hopefully you can help! If you're a Dribbble user that's a big bonus!

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It's been almost 1 month since we posted Stronghold2D on Kickstarter and now we only have 4 days left. We want to make sure the best indie gamers will get a chance to play the demo before it becomes public. We also created forums on our website so we can communicate with our users about future ideas, bugs, and updates.

Click the link below to play the demo! Also check out our Kickstarter page and pledge us!


Stronghold2D 79% funded in 5 days! - NEW Rapture Bomb - Takes your citizens

Stronghold2D 79% funded in 5 days! - NEW Rapture Bomb - Takes your citizens

News 0 comments

Stronghold2D was listed on Kickstarter and is now 79% funded! We still have 25 days and we are hoping for a Stretch Goal. Pledge today for Beta Access...

Stronghold2D on Kickstarter - Pledge Today for Beta Access + EMP and Nuke Bomb

Stronghold2D on Kickstarter - Pledge Today for Beta Access + EMP and Nuke Bomb

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Anyone ready for a 2D mass multiplayer game for your iPhone, iPad, and Android devices? We Even added the EMP bomb AND Nuclear Bomb!

Comments
Mahdi96
Mahdi96

can you please put it on Android

Reply Good karma Bad karma+2 votes
hunterlong Creator
hunterlong

There will be an android version!! We will also include, PC, Mac, Linux, iOS devices and windows devices.

Reply Good karma+3 votes
Igloo
Igloo

Nice!!

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sea-laszlo
sea-laszlo

This is going to fun, I can't wait to get my Unity on and do lasers!

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hunterlong Creator
hunterlong

boo yaaaaaaaa

Reply Good karma+2 votes
hunterlong Creator
hunterlong

SpaceMammoth! Thank you so much. I also believe this game would be awesome. The graphics work, but we want to expand to 100+ different game objects (like a battle lab, communication building, mining op, etc). Having this game Multiplayer is also a huge plus to me.

It will have the same dynamics as Red Alert, with physics like Angry Birds. Thank you again!

Reply Good karma+2 votes
SpaceMammoth
SpaceMammoth

Game looks like it could be great fun. I actually think your graphics work, you might consider keeping them. Artillery games are great!

Reply Good karma Bad karma+3 votes
SpaceMammoth
SpaceMammoth

I have backed you on kickstarter, best of luck with the campaign.

Reply Good karma Bad karma+3 votes
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Stronghold2D
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hunterlong
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Style
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Adventure
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War
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MMO
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Indie
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Created a new video of Stronghold2D gameplay! Youtube.com #androidgames #linuxgames #awesome

Dec 15 2013

Congrads Twitter!! #Ring

Nov 7 2013

RT @gamingonlinux: Stronghold 2D Multiplayer War Game Buff.ly #Linux #Gaming

Oct 18 2013

Updates and added some Metal Prefabs so you can finally start building UP! Download new update!!! #indiegames #linux #androidgames #games

Oct 16 2013

Forgot your password? Don't worry, you can now get a new password sent to your email! Don't forgot to get the new update! #indiegames #games

Oct 14 2013

Download the new Update! HUGE changes! Stronghold2d.com GET IN THE GAME #gamedev #indiegames #multiplayer #androidgames #linuxgames

Oct 7 2013

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