Strife (released in 1996) is a Doom-engine game created by Rogue Entertainment and published by Velocity. It offered an RPG-like action game, with heavy story elements and voice-acting. Among the features were hub-levels much similar to Hexen, the ability to increase the player's accuracy with most of the weapons, an item that could destroy forcefields, and the ability to raise your maximum health from 100 to as much as 200 permanently. Strife is also the very last commercial game to use the Doom engine.

Description

Updated weapon behavior to match the latest release of Insanity's Requiem. Added an inventory Bar to the visor hud. added a working temperature meter to the hud so you can keep track of the DM-REW9's temperature so you dont overheat in the middle of a fire fight.

Preview
Legacy of Strife v2.2
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: