Stone Rage™ is a Free-To-Play online third person multiplayer action game set within the Pleistocene and Eocene eras, featuring prehistoric tribalism, prehistoric landscapes and prehistoric animals. Players will take control of a single character of either a human class, neanderthal tribe or animal genus and wreak havoc in a survival-based game mode. As players win games and progress through achievements, options in weapon layout, upgrades and personalized character customization will be unlock, giving a large array of choices to those who do not wish to completely conform to a single archetype.

Every character has a set of unique traits and abilities, as well as unlockables to modify their effects and tactical usage, ensuring that no two games will play the same, and no one player is by default more or less dangerous than another. Situation and opportunity play as much a part in winning a game as how well players use their character skills and environment to their advantage. Since tribal skirmishes and hunts take place across a wide stretch of land, players will encounter sprawling forests with prowling smilodon, vast plains with marching mammoth herds and gastornis scavenging the remains left behind by the prey of dire wolves.

Please do note that, for the time being, all current in-game screenshots and videos were taken in CryEngine. We will be replacing as soon as we have exported our assets into UE4.

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19 comments by reok on Jun 3rd, 2014

Greetings to all of our distant stone age ancestors and to all current day cro magnons. We have a big announcement to make. So big in fact, that it is going to completely overhaul the production of Stone Rage. We want to make our ancestors proud by putting out the best stone age based game possible, and we believe that we can now truly accomplish this noble goal with the support of the spectacular Unreal Engine 4. We have been using CryEngine for some time now, and, unfortunately, we found that we simply could not continue using it; there were far too many major issues. We were unable to learn CryEngine's new animation system (Mannequin) due to a lacking of documentation, and the engine was not programmer friendly enough, causing massive delays in our production. It is because of this that we are more than excited to be switching to an engine that will truly bring out the full potential of Stone Rage. We have an amazing lineup with some incredible programmers, artists, animators, etc.. and we want to make sure that they have just the right engine to ensure that all of their talents are put to use in a functional, and simple manner with as few hangups as possible. Unreal Engine 4 is an amazing piece of programming that is sure to make Stone Rage an amazing piece of playable art. Have a good day, and stay tuned for Stone Rage news!

Please do note that, for the time being, all current in-game scenes were taken in CryEngine. We will be replacing as soon as we have exported our assets into UE4.

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Post comment Comments  (70 - 80 of 253)
Bigpather12 Mar 13 2013, 4:52pm says:

ok two more questions

1.Is there nay chance you can have a offliune mode since many peopel havebnt got internet connectons alout of people woud appriate that(since loads of people hate drm)?

2.Will their be bots?

+4 votes     reply to comment
Syp Mar 14 2013, 10:12am replied:

they already replied to this question:
1. Unfortunately, no. The game requires Internet connection in order to have access to Multiplayer features.

:( sorry for you

+3 votes     reply to comment
reok Mar 14 2013, 4:05pm replied:

Yep, for the release version of Stone Rage, we're not going to include bots or offline modes.

+2 votes     reply to comment
jojothesecond Mar 10 2013, 1:47pm says:

One question are there going to be ingame transactions for extra weapons?
If there are will those weapons be OP or just balanced with the other weapons?

Btw still full of hapiness that you guys are making this game.

+4 votes     reply to comment
Syp Mar 12 2013, 10:20am replied:

They planned on monetizing unlockables, but they assured that only aesthetic items and some boosts (increased XP gain, higher currency find for unlockables), will require a purchase. Everything else (classes and weapons) will be able to be unlocked eventually by non-paying players.

+3 votes     reply to comment
reok Mar 13 2013, 3:50am replied:

Exactly! :)

+3 votes     reply to comment
jojothesecond Mar 13 2013, 1:17pm replied:

So it is a bit pay to win but it will not make poeple OP if they have a higher level right?

+4 votes     reply to comment
Syp Mar 14 2013, 5:54am replied:

is totally not a pay to win game, players will be able to buy accessories and not essential items, but for weapons/characters, etc it will be possible to unlock them without spending a dime

+3 votes     reply to comment
Bigpather12 Feb 15 2013, 4:07pm says:

Awosme coupel of questionds

1.Will there be bots in the game fro people who havent gotr any internet connectiion?

2.If so will you be able to still ubnlcok stuff and progress even if you are playingh with bots?

3.How many classes will there be in each tribe/faction?

4.Will each faction/Triber have diffrent weapons and stuff to unlcok?

5.Will thjere be multply modes other than jsut killing everyone(like capture the flag or something like that that suits the game?

6.will you be releaseing free alphas and betas to everyone(to see the devloipemnt progress)?

7.Will there be alout of maps to chsoe from(more than 6) in the final version of the game?

Awsome work really love the look of the game

7.If not will you release a demo?

8.Will there be a box copy?

9.Will you need a ultra powerfull pc in order to play the game and have smoth fps?

+2 votes     reply to comment
jojothesecond Feb 8 2013, 1:15am replied:

Nice cant wait

+3 votes     reply to comment
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Stone Rage
Windows, Mac
Developer & Publisher
Mountainwheel Games
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Coming 2015
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