Stone Rage™ is a Free-To-Play online third person multiplayer action game set within the Pleistocene and Eocene eras, featuring prehistoric tribalism, prehistoric landscapes and prehistoric animals. Players will take control of a single character of either a human class, neanderthal tribe or animal genus and wreak havoc in a survival-based game mode. As players win games and progress through achievements, options in weapon layout, upgrades and personalized character customization will be unlock, giving a large array of choices to those who do not wish to completely conform to a single archetype.

Every character has a set of unique traits and abilities, as well as unlockables to modify their effects and tactical usage, ensuring that no two games will play the same, and no one player is by default more or less dangerous than another. Situation and opportunity play as much a part in winning a game as how well players use their character skills and environment to their advantage. Since tribal skirmishes and hunts take place across a wide stretch of land, players will encounter sprawling forests with prowling smilodon, vast plains with marching mammoth herds and gastornis scavenging the remains left behind by the prey of dire wolves.

Please do note that, for the time being, all current in-game screenshots and videos were taken in CryEngine. We will be replacing as soon as we have exported our assets into UE4.


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22 comments by reok on Jun 3rd, 2014


Greetings to all of our distant stone age ancestors and to all current day cro magnons. We have a big announcement to make. So big in fact, that it is going to completely overhaul the production of Stone Rage. We want to make our ancestors proud by putting out the best stone age based game possible, and we believe that we can now truly accomplish this noble goal with the support of the spectacular Unreal Engine 4. We have been using CryEngine for some time now, and, unfortunately, we found that we simply could not continue using it; there were far too many major issues. We were unable to learn CryEngine's new animation system (Mannequin) due to a lacking of documentation, and the engine was not programmer friendly enough, causing massive delays in our production. It is because of this that we are more than excited to be switching to an engine that will truly bring out the full potential of Stone Rage. We have an amazing lineup with some incredible programmers, artists, animators, etc.. and we want to make sure that they have just the right engine to ensure that all of their talents are put to use in a functional, and simple manner with as few hangups as possible. Unreal Engine 4 is an amazing piece of programming that is sure to make Stone Rage an amazing piece of playable art. Have a good day, and stay tuned for Stone Rage news!

Please do note that, for the time being, all current in-game scenes were taken in CryEngine. We will be replacing as soon as we have exported our assets into UE4.

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Post comment Comments  (40 - 50 of 262)
AhmedMalik
AhmedMalik Oct 21 2013, 12:24pm says:

Hey man. Does your team need a writer? Can we talk?

0 votes     reply to comment
Serygala
Serygala Nov 2 2013, 5:33pm replied:

If you look under "Profile" there is a contact button. There you can talk ;)

+2 votes     reply to comment
drryanbc
drryanbc Sep 16 2013, 5:50pm says:

Sorry your Indiegogo campaign didn't pull through. Sometimes I'm curious on why people would donate for mere concept art and not gameplay videos.

+4 votes     reply to comment
Bigpather12
Bigpather12 Sep 15 2013, 11:23am says:

Why don't you run a kickstarter?(since that's the alout more poplaur thanj indiego)

+1 vote     reply to comment
drryanbc
drryanbc Sep 27 2013, 10:24pm replied:

Kickstarter's only for indies n the US and UK.

+1 vote     reply to comment
hasaosan
hasaosan Sep 30 2013, 8:52am replied:

where did u get that idea from?

+1 vote     reply to comment
Syp
Syp Sep 30 2013, 9:12am replied:

because it's the truth ;-)
you need to have an US or UK established company to run a Kickstarter campaign

+2 votes     reply to comment
reok Creator
reok Nov 1 2013, 11:40am replied:

Correct :)

+2 votes   reply to comment
Nathanius Online
Nathanius Aug 29 2013, 8:29pm says:

Food for thought regarding the Gastornis:

Skynews.com.au

+1 vote     reply to comment
drryanbc
drryanbc Sep 15 2013, 1:55pm replied:

Well, there's always Phorusrhacos. Those we DO know were carnivores.

+1 vote     reply to comment
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Stone Rage
Platforms
Windows, Mac
Developer & Publisher
Mountainwheel Games
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Mountainwheel.com
Release Date
Coming 2015
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Third Person Shooter
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