Stone Rage™ is a Free-To-Play online third person multiplayer action game set within the Pleistocene and Eocene eras, featuring prehistoric tribalism, prehistoric landscapes and prehistoric animals. Players will take control of a single character of either a human class, neanderthal tribe or animal genus and wreak havoc in a survival-based game mode. As players win games and progress through achievements, options in weapon layout, upgrades and personalized character customization will be unlock, giving a large array of choices to those who do not wish to completely conform to a single archetype.

Every character has a set of unique traits and abilities, as well as unlockables to modify their effects and tactical usage, ensuring that no two games will play the same, and no one player is by default more or less dangerous than another. Situation and opportunity play as much a part in winning a game as how well players use their character skills and environment to their advantage. Since tribal skirmishes and hunts take place across a wide stretch of land, players will encounter sprawling forests with prowling smilodon, vast plains with marching mammoth herds and gastornis scavenging the remains left behind by the prey of dire wolves.

Please do note that, for the time being, all current in-game screenshots and videos were taken in CryEngine. We will be replacing as soon as we have exported our assets into UE4.


Follow us on:

                    

Image RSS Feed Latest Screens
Entelodont Merry Christmas!! Stone Rage - Back!
Blog RSS Feed Report abuse Latest News: Switch to UnrealEngine4

22 comments by reok on Jun 3rd, 2014


Greetings to all of our distant stone age ancestors and to all current day cro magnons. We have a big announcement to make. So big in fact, that it is going to completely overhaul the production of Stone Rage. We want to make our ancestors proud by putting out the best stone age based game possible, and we believe that we can now truly accomplish this noble goal with the support of the spectacular Unreal Engine 4. We have been using CryEngine for some time now, and, unfortunately, we found that we simply could not continue using it; there were far too many major issues. We were unable to learn CryEngine's new animation system (Mannequin) due to a lacking of documentation, and the engine was not programmer friendly enough, causing massive delays in our production. It is because of this that we are more than excited to be switching to an engine that will truly bring out the full potential of Stone Rage. We have an amazing lineup with some incredible programmers, artists, animators, etc.. and we want to make sure that they have just the right engine to ensure that all of their talents are put to use in a functional, and simple manner with as few hangups as possible. Unreal Engine 4 is an amazing piece of programming that is sure to make Stone Rage an amazing piece of playable art. Have a good day, and stay tuned for Stone Rage news!

Please do note that, for the time being, all current in-game scenes were taken in CryEngine. We will be replacing as soon as we have exported our assets into UE4.

Do not forget to follow us and spread the word on:

Media RSS Feed Latest Video
Post comment Comments  (20 - 30 of 258)
The_Cheese_Dragon
The_Cheese_Dragon Apr 29 2014, 10:22am says:

can you put it on download now for testing if its going to be free to play anyway?

Cant wait to give it a go!

+1 vote     reply to comment
The_Cheese_Dragon
The_Cheese_Dragon Apr 29 2014, 10:18am says:

wow really cool but you Really need some foot IK on the characters and to make the animations the right speed for the walking as at they look like they are almost walking on the spot. The characters definitely need to move faster to match their animations and I feel faster movement would benefit the gameplay too especially with the animals as this would make the difference between the teams more distinct and give them enormous tactical differences. Great game and the best of luck.

+1 vote     reply to comment
Reno_Greenleaf
Reno_Greenleaf Apr 24 2014, 5:39am says:

Looks magnificent.

+2 votes     reply to comment
reok
reok Apr 29 2014, 5:37am replied:

Thank you! :)

+1 vote     reply to comment
Jetcutter
Jetcutter Feb 8 2014, 9:07am says:

Glad to see the news.

+1 vote     reply to comment
Guest
Guest Jan 29 2014, 1:00pm says:

This comment is currently awaiting admin approval, join now to view.

PrezThompkins
PrezThompkins Jan 21 2014, 10:51pm says:

Still hard at work on it I see.
How've you guys been?

+1 vote     reply to comment
reok
reok Jan 26 2014, 8:46am replied:

Hey there, we've had a hard time, but we're slowly returning to development. More news very soon! :)

+1 vote     reply to comment
Guest
Guest Jan 21 2014, 10:50pm says:

This comment is currently awaiting admin approval, join now to view.

reok
reok Dec 24 2013, 5:20pm replied:

Thanks for your comment! Motivating us :)

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Stone Rage
Platforms
Windows, Mac
Developer & Publisher
Mountainwheel Games
Contact
Send Message
Official Page
Mountainwheel.com
Release Date
Coming 2015
Game Watch
Track this game
Share
Style
Genre
Third Person Shooter
Theme
History
Players
Multiplayer
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Stone Rage on your homepage or blog by selecting a button and using the HTML code provided (more).

Stone Rage
Stone Rage
Statistics
Rank
405 of 24,822
Last Update
4 days ago
Watchers
883 members
News
17