Stone Rage™ is a Free-To-Play online third person multiplayer action game set within the Pleistocene and Eocene eras, featuring prehistoric tribalism, prehistoric landscapes and prehistoric animals. Players will take control of a single character of either a human class, neanderthal tribe or animal genus and wreak havoc in a survival-based game mode. As players win games and progress through achievements, options in weapon layout, upgrades and personalized character customization will be unlock, giving a large array of choices to those who do not wish to completely conform to a single archetype.

Every character has a set of unique traits and abilities, as well as unlockables to modify their effects and tactical usage, ensuring that no two games will play the same, and no one player is by default more or less dangerous than another. Situation and opportunity play as much a part in winning a game as how well players use their character skills and environment to their advantage. Since tribal skirmishes and hunts take place across a wide stretch of land, players will encounter sprawling forests with prowling smilodon, vast plains with marching mammoth herds and gastornis scavenging the remains left behind by the prey of dire wolves.

Please do note that, for the time being, all current in-game screenshots and videos were taken in CryEngine. We will be replacing as soon as we have exported our assets into UE4.

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23 comments by reok on Jun 3rd, 2014

Greetings to all of our distant stone age ancestors and to all current day cro magnons. We have a big announcement to make. So big in fact, that it is going to completely overhaul the production of Stone Rage. We want to make our ancestors proud by putting out the best stone age based game possible, and we believe that we can now truly accomplish this noble goal with the support of the spectacular Unreal Engine 4. We have been using CryEngine for some time now, and, unfortunately, we found that we simply could not continue using it; there were far too many major issues. We were unable to learn CryEngine's new animation system (Mannequin) due to a lacking of documentation, and the engine was not programmer friendly enough, causing massive delays in our production. It is because of this that we are more than excited to be switching to an engine that will truly bring out the full potential of Stone Rage. We have an amazing lineup with some incredible programmers, artists, animators, etc.. and we want to make sure that they have just the right engine to ensure that all of their talents are put to use in a functional, and simple manner with as few hangups as possible. Unreal Engine 4 is an amazing piece of programming that is sure to make Stone Rage an amazing piece of playable art. Have a good day, and stay tuned for Stone Rage news!

Please do note that, for the time being, all current in-game scenes were taken in CryEngine. We will be replacing as soon as we have exported our assets into UE4.

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Post comment Comments  (20 - 30 of 275)
reok Creator
reok Sep 16 2014, 8:45am says:

Making amazing progress with the UnrealEngine4!

+1 vote   reply to comment
VincentVanHoof Jul 28 2014, 7:05pm says:

Looks very pretty so far. Nice job!

+2 votes     reply to comment
reok Creator
reok Jul 15 2014, 12:05pm says:

New official facebook page for Mountainwheel Games:

+1 vote   reply to comment
parade Jun 26 2014, 3:29pm says:

@reok I would love to support this Game with a donation but sadly i saw the founding campaign too late. Is there any other Chance to help?

+2 votes     reply to comment
parade Jun 26 2014, 3:46pm replied:

@reok Übrigens ich habe gesehen das du Österreicher bist , ich habe dir bei Steam eine Freundschaftseinladung geschickt ich heiße da Leiftur und würde das Projekt noch gerne mit einer Spende unterstützen!


+2 votes     reply to comment
reok Creator
reok Jul 5 2014, 7:32am replied:

Hey, unsere Website geht bald online wo wir auch Spenden akzeptieren! Vielen Dank und weiter so :)

+1 vote   reply to comment
ZaccyBoy Jun 3 2014, 7:45pm says:

and its free? dang that's amazing. But I think it would have been amazing to stay with the cry engine, it would have worked fine instead of putting more work into the importing of UE4

+2 votes     reply to comment
BlownKapz Jun 16 2014, 8:00am replied:

Importing into UE4 is literally just drag&drop. Importing into CE3 on the other hand... oh my. And UE4 is superior in every aspect imaginable, too. I think switching to UE4 was the best thing they could have done, and in fact, the best thing any CE3 dev group could do right now, if they arent too far into development.

+2 votes     reply to comment
reok Creator
reok Jul 5 2014, 7:33am replied:

Yes, I'd suggest everyone to go with UE4 rather sticking to CE. It's simply an amazing engine :)

+1 vote   reply to comment
cinco May 28 2014, 6:30pm buried:


way too gamey and casual. **** off

-8 votes     reply to comment
Guest Mar 19 2015, 4:45pm replied:

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Willow. Sep 29 2014, 6:15am replied:

Shut the bloody hell up cinco!

+1 vote     reply to comment
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Stone Rage
Windows, Mac
Developer & Publisher
Mountainwheel Games
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Release Date
Coming Q4 2015
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Stone Rage
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