Stone Rage™ is an online third person multiplayer survival pc game set within the Pleistocene era. Players will find friends and create enemies as they struggle for survival through a prehistoric landscape filled with dangerous animals, scarce resources, and a harsh climate. Scavenge for materials to craft strong or cunning weapons, perfect for securing your next meal or to raid your enemies with. Travel north into the mountains to collect rare obsidian and create a spear powerful enough to take down a mighty mammoth. However, be sure to create warm enough clothes and homes to survive the cold winters, else you'll be forced to migrate back south before you freeze. Choose to play as a human, neanderthal, or even one of the many animal classes as you explore the world of Stone Rage to forge your own path to survival.

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Hello to all fans and followers. Since switching to Unreal Engine 4, Stone Rage has received a large overhaul in terms of design decision and overall vision. Originally created as a free to play arena-based fighter, Stone Rage has now become a pay to play open world survival game. Many of the core elements of the original idea still remain present through this switch in direction, such as playable human, neanderthal, and animal characters; a slew of stone-age weapons and tools to choose from; and multiple classes to play as, each with distinct styles of play. Instead of simply worrying about who is friend and who is foe, players will also need to battle the elements of the world, the dangerous wildlife, and even their own needs in order to survive the brutal stone-age world. One previously mentioned aspect of the Stone Rage that will not survive this switch is the multiple map types, which have instead been combined into one giant continent for survivalists to play on. This new large world is segmented into different biomes like forest, mountainous, desert, swamp, and other areas which draw heavily from the previously segmented map types.

Don’t worry too much about customization, as that is still a core idea of Stone Rage. Coloring clothes, customizing items, and even making your own hair cuts are just some of the features that will still available for the open world switch. Even more so than customization, items and craftables have come to the forefront as an important game element for survival now. Different biomes within the world will house different kinds of natural resources such as flint, fiber, mud, a variety of different foods, and wildlife. Players may find it easy to craft their first axe from flint, branches, and rope, but traveling north into the mountains to obtain obsidian for a stronger axe will prove more challenging.

While this all may seem to be a big switch from the previous direction of Stone Rage, we believe that this new direction accurately reflects the core idea of the stone-age: Survival!

Both our new website and forum are now online! Come join us over at www.stoneragegame.com and www.stoneragegame.com/forum to connect with the community, stay current with all the latest updates, and talk with the developers.

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Switch to UnrealEngine4

Switch to UnrealEngine4

News 24 comments

Greetings to all of our distant stone age ancestors and to all current day cro magnons. We have a big announcement to make. So big in fact, that it is...

Environments Video

Environments Video

News 17 comments

Hello, and welcome to another Stone Rage update. Today we are showcasing some flyover footage of three different Stone Rage maps: the Beast Arena, Deadly...

Pre-Alpha 02 Announcement + enhanced Boar

Pre-Alpha 02 Announcement + enhanced Boar

News 7 comments

Hello followers of Stone Rage and welcome to another very important update. First off, we would like to thank you all for the support and praise of our...

Pre-Alpha Video 01

Pre-Alpha Video 01

News 16 comments

Hello past followers, and new viewers of Stone Rage; everyone on the Stone Rage team would like to start by saying that we hope you have all had a happy...

Post comment Comments  (200 - 210 of 288)
RoboTyphoon
RoboTyphoon

I think this is a game I've been looking for my whole life. I'm astonished, this game looks so amazingly great. This is one of the very, and I mean very few games I would even think about paying a high price for.

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modsuki
modsuki

interesting :)

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jack100000
jack100000

It is nice, but I it will need some gameplay trailer....

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reok Creator
reok

We're working on that. Stay tuned - Reok ;)

Reply Good karma+5 votes
magiguy101
magiguy101

Maybe push a tiny update onto the news feed or something to remind people this isn't dead. Get it shown up in the 'games' section again...

Reply Good karma Bad karma+7 votes
mnartiss
mnartiss

Can't wait to see another update (Y)

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reok Creator
reok

It ain't dead. No worries, we're just panning something huge :)

Reply Good karma+5 votes
plumo
plumo

What about and armored Doedicurus ;)

En.wikipedia.org

Tanking with a punch in the tail.

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[RO]ManiaCX
[RO]ManiaCX

Don`t let it die.

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CTLN7
CTLN7

Awsome game ! Hope i get to see more prehistoric animals

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reok Creator
reok

Stay tuned for the coming animal support classes. What's your favourite prehistoric animal, CTLN7? :)

Reply Good karma+4 votes
CTLN7
CTLN7

saber cat tooth :P ofc. But wouldnt mind seeing deinotherium megaceros and even a Glyptodont .Not a long time ago i have seen a bbc documentary called Walking with Beasts just for the old times.Hope your game will bring s similar feeling to that .

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reok Creator
reok

Hello CTLN7, we were planning on using the deinotherium, but for now we've settled on the mastodon because of the shape of their tusks. In head-to-head combat, a deinotherium just didn't look as though it would do too well. We haven't ruled out the possibility of using the deino eventually, but we don't intend to yet. As for the glyptodont... well... wait and see :-)

Reply Good karma+4 votes
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Stone Rage
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Mountainwheel Games
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