It's Gamescom this week and we've been working around the clock to keep adding super cool things to Stomping Grounds. Let's get started:

Character Models
When we hit release each Titan will have their own identity, model and animation set. For now however, we've been using a base model and recolouring it for our purposes. Say hello to the new Titans!

Hello!

This base mesh will eventually belong to Earth, but for now he has to share. Raaarr!
Of course with new models brings new responsibility UI! So players that navigate to the Character Select screen can expect to be greeted by something like this:

Let us know what you think our Titans should look like in the final version in the comments below!

Air Map Remodelled
Until now the Air map has been "created" by allowing the programmer to mess around with cylinders and cubes. Obviously, we couldn't allow it to stay like that, so a first-pass blockout has been created, with new and improved bridges, and a fiery plate to kick around.


We're really looking forward to the gameplay possibilities opened up by an Air Titan's home. At any moment players can fall off of the precarious platforms, race across the bridges or climb-then-fall-off the chains holding everything together.

That's right, you can walk off those chains.

The game will make you fall off and die.

Even More Balancing & Features
Bullet points? Bullet points:

  • Particle effect tweaks and improvements.
  • Fire has had his Ultimate nerfed to keep it from ruining Soccer.
  • Walls no longer effect bridges. (No more launched Titans, hooray!)
  • Ice now only spawns his blocking shards if the primary attack smashes another Titan.
  • Pause menu! Now players can pause, resume and quit.
  • Main Menu is no longer static! Players can now select "play now", "options", "credits" or exit the game.

And many many more things that I've forgotten, but have gone into the game to make it even betterer than ever.

Thanks for reading! If you enjoyed this post or you like the look of Stomping Grounds, get in touch with us on Twitter, or Facebook! Are you a Youtuber? Message us, we'd love for you to cover the game!

Melon Dogs out!

Details of Updates and Downloads

Details of Updates and Downloads

News 0 comments

We've been hoarding all the cool game features and new things to ourselves recently, so we've decided to fill you guys in on what's been added since the...

Stomping Grounds Update & Greenlight Relaunch

Stomping Grounds Update & Greenlight Relaunch

News 0 comments

Melon Dog Interactive has spent the past month working on bringing players the next evolution of local-multiplayer, and are pleased to reannounce Stomping...

Stomping Grounds Pre-Alpha 0.0.1

Stomping Grounds Pre-Alpha 0.0.1

News 2 comments

We feel that now is the perfect time to let players and fans alike download and play the alpha build of Stomping Grounds, the very same one that players...

Stomping Grounds is on Greenlight!

Stomping Grounds is on Greenlight!

News 0 comments

Because there's nothing smarter than dropping works-of-alpha onto Steam Greenlight, Melon Dog Interactive is proud to announce that we've done just that...

Comments
TheScriptan
TheScriptan

Another great game dead...

Reply Good karma Bad karma+1 vote
Krewza
Krewza

is this game still being developed? sad to see that the alpha download isnt available anymore :/

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Icon
Stomping Grounds
Platforms
Windows, Linux, XONE, PS4
Engine
Unity
Contact
Send Message
Release date
Game watch
Start tracking
Share
Style
Genre
Arcade
Theme
Fantasy
Project
Indie
Twitter

Latest tweets from @stompinggrounds, @melondogint

RT @ChaosSmurf: Unbox devs just handed out bubble wrap to the queue. GENIUS.

Mar 14 2015 by melondogint

RT @tweeting_keith: Go Manchester! @ProspectGames' Unbox proving popular at #Rezzed. #GameopolisMCR T.co

Mar 13 2015 by melondogint

RT @cheesefund: @prospectgames playing unbox and doodling #Rezzed T.co

Mar 13 2015 by melondogint

RT @ProspectGames: If this doesn't make you want to play Unbox then nothing will! Alpha demo coming soon...#unrealdev #gamedev #indiedev T.co

Mar 10 2015 by stompinggrounds

RT @ProspectGames: If this doesn't make you want to play Unbox then nothing will! Alpha demo coming soon...#unrealdev #gamedev #indiedev T.co

Mar 10 2015 by melondogint

RT @ProspectGames: From @Official_GDC, wish you were here! #unrealdev #ue4 #gamedev T.co

Mar 5 2015 by stompinggrounds

RT @ProspectGames: From @Official_GDC, wish you were here! #unrealdev #ue4 #gamedev T.co

Mar 5 2015 by melondogint

RT @ProspectGames: If you're a journo at #GDC2015 check out our trailer, if you want to play Unbox tweet us to meetup! Youtu.be #GDC #gamedev

Mar 3 2015 by melondogint

RT @ProspectGames: @UnrealEngine @UnrealDevs Our December gamejam entry "Unbox" is being developed into a full game! Youtu.be #indiedev

Mar 2 2015 by melondogint

RT @ProspectGames: Our #ue4jam game "Unbox" is finished! Watch the trailer and download the greatest next-gen cardboard box experience - Youtu.be

Dec 14 2014 by melondogint

Embed Buttons
Link to Stomping Grounds by selecting a button and using the embed code provided more...
Stomping Grounds
Statistics
Last Update
Watchers
40 members
Articles
9