Update #1 code and story line... In this update I share with you the features that have been coded and I tell a little about the game and the development team... There are many other features not listed but thoes are just to get the main point accross :) peace out ~trey777~

Post news Report RSS Update #1 (What is done...)

So far in this post i will talk about what has been done (coded, recorded, and created) for the game... I will also talk about what needs to be done or fixed...

Posted by on

Hello everyone...

Now i know most people will look at this and be like... " A lua game on moddb... Da F*@&" haha. Well yea this isnt the place to really post a game such as this but i have been playing arround with it for a few months just goofing arround and finially got seriouse about the game...

In game (no bugs)

- Saving ( saves to a doc [x,y,cash, etc.] )
- doors ( collision set dores or pathes to load other tile maps )
- Music ( most custome sounds and music )
- Textures for map 1 (13 textures) are final
- Base code ( engine code )
- Slides ( Comic style slides to show cut sceens and tell the story )
- Levels/ Missions are coded in ( Usually you have options to get a new outcome of game each play )
- Mini games ( Slot machine & black jack ) NOTE: not 100% fuctioning I broke the code ^_^"
- Lights ( not real lights but images to project the allusion of lights but still look bad ass )
- Main menu
- Server ( Auto updates such as patechs and news letter updates )
- Custom music input ( Not coded yet but planed ) Input your own tracks into the game frome menu
- Loading screens

In the works ;)

- New tile collision set up
- Server for chating online
- ADHOC chat ( ehh not sure... Is it a waste of time ?? )
- AI for cars and non statonary objects
- Re code engine ( shape it up and make it where the code dosnt cheack things 1000X a second )
- Figure a way to recode slide show to where it has fade in and out and grey scale function...
- New button format... ( needs to be cleaner than what it is now )
- Set AI for speaking...
- Set up other maps to be coded... ( World1 and World2 are done... Need 4 more )
- Fix garbagecollection ( pre-set a certain # or KB before force GC ) (maxes ram)
- figure a way of getting arround LUA PLAYERS max image limit >.<

Not a vary long list of coded items but hey. I have never seen a LUA game that got my attention...

But i know most of you are reading and thinking that this game is stupid and a wast of space on Moddb but i plan to actually go all out on this game... Also there will be other games to follow this one...

2.0 will use the 3D lua engine or i will switch to C/C++ and code a new engine... Im not totally sure yet

Thanks for reading :)
~ TREY777 ~

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Stick man 1.0
Send Message
Release date
Game watch
Fix, Update
Post news
Related Games
Stick man 1.0
Stick man 1.0 Arcade