Welcome to StaudSoft's Synthetic World 0.2! It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches. Although it looks like a normal game engine, everything in the game is based on voxels. So everything you see can be changed. You can cut down trees, build a house or dig into the ground!
I created a new cave system which allows you to dig yourself into the ground :-)
Posted by bsf_mistau on Apr 6th, 2013
I created a new cave system for my game. After the normal world generation process the caves are cutted out of the material. Here is an entrance:
The caves are narrow on the surface and grow in size when you go deeper:
And of course you can find resources in them. Here you can see for example coal (and if you look precise you can also see iron ore in the image above):