The game you've all been waiting for. State of Decay is an open-world zombie-survival game, developed at Undead Labs and produced for Xbox 360 (via Xbox LIVE Arcade) and PC. State of Decay (formally codenamed as Class3) is a third person zombie-survival/action game developed by Undead Labs and published by Microsoft Studios. The end of the world has come, and players must explore an apocalyptic landscape while fending off hoards of zombies. The XBLA version of the game haas been released on June 5th, and a PC version will follow afterwards. The environment is an open-world that evolves over time, generating varying content depending on player actions. Players can set up a fortified safe area, form raiding parties, create supply chains, and collect resources.

Description

This mod aims to recreate the world of the undead as envisioned by the father of zombie movies, George Romero. The Romero zombies are the classic slow shambling zombies who only want to eat your flesh. They are very persistent and the only way to kill them is by destroying the brain or causing severe damage to the head. The living dead series by George Romero is known for the atmosphere of dread, where even though zombies are slow and weak, they eventually catch up to the humans who end up going against each other due to their personal desires.

Preview
George Romero Mod T04
Post comment Comments
Soldier[VANGUARD]
Soldier[VANGUARD] - - 96 comments

How did you edited the win.bmd files?

Reply Good karma Bad karma+2 votes
jakey1995abc
jakey1995abc - - 16 comments

Could you please tell me what settings to edit in order to add even more zombies to my game? I still feel there are not quite enough :( Love this mod though :D

Reply Good karma Bad karma+2 votes
Adeno Author
Adeno - - 168 comments

I used a hex editor to edit bmd files. As for zombie population, I edited every zombie.xml file (and bmd if there is) because they all contain the same information. It's like a shotgun effect lol :D

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: