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3 comments by RightClick on Jul 18th, 2014

Hey guys, So this Week @ Code}{atch, things have been fairly relaxed, compared to the previous week.  We've created some front-end changes in the game and have added a compass, harvestable plants, and a couple of creatures into the game.  

The compass is featured at the bottom of the screen, and shows one the location of the world spire, enemies, npcs and other players.  

Compass

It shifts around on the screen and now allows players to find their way to beacons, other players and orient themselves around landmarks such as the Spire. 

Next up, we've got a mean new creature that moves fast, bites you fiercely and generally makes you hate life.  Introducing, the Prowler:

Prowler

It's pretty ferocious! It can run quite fast, it has hardy amounts of armor, and its only weakness is bullets.  Lot's of 'em.  So if you're under-prepared or early-on when you meet this guy, just run the other way.  Also, we've added a new animal of prey, that moves quickly and effectively, and drops a slightly different configuration of loot.  

Beedle

It's an non-aggressive class NPC, and skitters across the ground rapidly on its two fore-legs.  It can be a challenge to catch up too, and possibly lead to some nasty predators.  

The rest of the week has been spent fixing up bugs and tidying up the netcode.  We've also changed some development methods around, in the hopes of being able to add features more robustly.  

Thanks for reading, and I hope you all have a solid weekend! From everyone here at Code}{atch, thank you!

-- Will - See more at: Starforge.typepad.com

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StarForge 3D Tileset Tech Demo

StarForge 3D Tileset Tech Demo

Apr 17, 2012 Demo 2 comments

Preview of our Minecraft-inspired construction system.

Post comment Comments  (130 - 140 of 195)
HoundsTooth
HoundsTooth Jun 2 2012, 10:35pm says:

Mac version please, and even more preferable linux :), good game.

+1 vote     reply to comment
Marmat
Marmat Jun 2 2012, 9:47pm says:

Wow great job,id had played a lot of unity games,but never one like this,Its beautiful, and i know it will have a great future.Congratulations,and a question
¿It is going to be online?
and anyways good job
:D

+2 votes     reply to comment
Neovertex
Neovertex Jun 2 2012, 12:42pm says:

Just gave it a try and I'm sorry to say that I had to stop playing after a few seconds in order to download Unity. AWESOME!!!

Please keep up the good work! I'd like to see this game completed!

+2 votes     reply to comment
Arcones
Arcones Jun 2 2012, 9:20am says:

I tried it and thoroughly enjoyed it (what I did get to experience). But it did tell me one thing: I need a new computer :D

Great work guys!

+2 votes     reply to comment
Rossroxx
Rossroxx Jun 2 2012, 9:32am replied:

No, it tells you that it needs heavy optimisation.

+3 votes     reply to comment
Arcones
Arcones Jun 2 2012, 11:43am replied:

I agree that it needs optimization, but you're wrong to assume that it's only optimization. If a user's computer can't handle a game that's already optimized then it's the user's problem, not the games.

At this point for me, it was both. My ancient machine was trying to run a game that, while it needed optimization, was nearly too intensive for it.

+2 votes     reply to comment
The_Silver
The_Silver Jun 2 2012, 9:53am replied:

This. Definately.

Anyway it's understandable, and it's ok for a "first playable release", should have been expected, there's nothing wrong at this stage of developement.

+2 votes     reply to comment
lasec2
lasec2 Jun 2 2012, 7:50am says:

is this online?

+2 votes     reply to comment
DIT
DIT Jun 2 2012, 6:15am says:

I'm amazed by what you achieved with unity in StarForge!
Pure awesome stuff.

+3 votes     reply to comment
wsworin
wsworin Jun 2 2012, 8:32am replied:

Thanks - It's a great engine, would highly recommend to virtually anyone who wants to make games.

+2 votes     reply to comment
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