StarFire is an ambitious (so far) one-man project, initiated on 19th August 2012 by b5cully. It was created with the intention to provide a tool to explore the depths of the universe and its secrets in a playful, educational, and thought-provoking manner. In order to do so, the player must design his spacecraft in such way it fits his individual needs and play style, and most importantly, withstands the dangers that linger in the dark. As such, StarFire implements models based on science, and may also cross the border between reality and the paranormal.


This game is inspired by Freelancer, Galactic Civilizations II, Fallout 3 and Minecraft. It's development is currently halted, but will be resumed some point in the future.



The StarFire Source Code by b5cully is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License with additional conditions and permissions.


Follow us! Starfire is on:
>> Facebook 
>> Wikia 


Contact info:

Image RSS Feed Latest Screens
Editor Graphical&Internal Overhaul Graphical&Internal Overhaul
Blog RSS Feed Report abuse Latest News: StarFire v0.18 Demo out!

0 comments by b5cully on Feb 8th, 2014

Been a while since I last posted something here. I have a little surprise for you, too: a playable StarFire demo! Get it here: Mediafire.com
Or via indiedb

StarFire v0.18 Demo

Please check the readme + controls.txt inside of the archive first for instructions. Install by extracting to a folder of your choice (ideally where you have full permissions), then clicking on StarFire.jar to run. Beware of buggy-ness & unfinished-ness! If you encounter problems or weird display, please report back! 

Graphical&Internal Overhaul

This is still very rough work. I've been working towards creating something playable this iteration and I indeed succeeded to create a very basic simulation. Creating the framework enabling me to spawn items in space (hint: press the left mouse button in the demo) took up most of my time. This eventually is going to enable me to let loot drop on death of an entity (asteroids, enemies...)

Editor

The lack of time efficiency and easy-to-create data for the game has me forced to create this editor which postpones the development of multiplayer a little. The upside is that you, the player, too will be able to create your own content, and that includes ships, weapons, engines, resources, and even celestial bodies.

After my exams are over, I will occupy myself with multiplayer implementation, a basic AI and lots and lots with improving existing features. There's going to be many interesting things that I plan to add, such as overlays to display conditions (i.e. heat, injury, damage), better particles effects for weapons and engines, better sound and much much more.

Thank you tons for tracking StarFire! Peace out :)

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
StarFire v0.18 Demo

StarFire v0.18 Demo

Feb 12, 2014 Demo 1 comment

explore the depths of the universe and its secrets in a playful, educational, and thought-provoking manner. In order to do so, the player must design...

StarFire ShipEditor v0.0.037b

StarFire ShipEditor v0.0.037b

Oct 29, 2012 Demo 0 comments

"Patched" version of the Editor. I recommend using 0.0.037b over version 0.0.037, as 0.0.037 models will not be compatible using this version due to a...

StarFire ShipEditor v0.0.037

StarFire ShipEditor v0.0.037

Oct 25, 2012 Demo 0 comments

Are you ready to try out the newest StarFire Demo? Download, unzip and play! Please read the manual and changelog for more information. Before doing any...

StarFire ShipEditor v0.0.036 Demo

StarFire ShipEditor v0.0.036 Demo

Oct 2, 2012 Demo 0 comments

The newest version of this ship editor features a new interface, copy/paste and undo/redo functions. Download, extract and run StarFire_ShipEditor0.0.036.jar...

Post comment Comments  (10 - 20 of 39)
AJSorvillo
AJSorvillo Aug 13 2013, 8:39pm says:

I've been tracking your game for a short while now. I am impressed with how far you have come along. Keep up the awesome work!

+3 votes     reply to comment
b5cully
b5cully Aug 19 2013, 4:27pm replied:

Thanks a lot for your support :) Trying to do my best here as one-man dev team :D

+2 votes     reply to comment
Guest
Guest Aug 10 2013, 1:21am says:

This game looks very interesting and looks like it has a lot of potential. I am really excited to see how this game turns out :)

+3 votes     reply to comment
b5cully
b5cully Aug 11 2013, 12:16am replied:

thanks a lot :D I hope it's going to turn out well, but that surely will take some time...

+3 votes     reply to comment
Mythril
Mythril Aug 9 2013, 9:05pm says:

This game looks good.
But the planets need to be larger,those are like small moons

+1 vote     reply to comment
b5cully
b5cully Aug 9 2013, 10:35pm replied:

Thank you!

They are indeed, they will have the appropriate size once the system generator and a few other game tools for planets are implemented, though.

+2 votes     reply to comment
ZeroBits
ZeroBits Jul 30 2013, 5:37pm says:

I would like to help with the development of the game, I can provide models, and code, i'm halfway-decent at 3d modeling, and decent at coding in: python, and lua.

+3 votes     reply to comment
b5cully
b5cully Jul 30 2013, 7:08pm replied:

Oh I just saw you commented here as well. I have replied to your message, and look forward working together with you!

+2 votes     reply to comment
Endimmion
Endimmion May 31 2013, 11:37am says:

Can we say that Starfire is a sandbox game?

I would like to talk about him on my blog, but I'm not really sure that it could fit in...

Sandbox-games.net

+3 votes     reply to comment
b5cully
b5cully May 31 2013, 1:09pm replied:

I think you can call it a sandbox game, yes, that's what the end product is going to be anyway.

Followed your blog, seems like interesting stuff!

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
StarFire
Platforms
Windows, Mac, Linux
Developed By
b5cully
Engine
jMonkeyEngine
Contact
Send Message
Release Date
Coming 2017
Game Watch
Track this game
Share
Style
Genre
Futuristic Sim
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote StarFire on your homepage or blog by selecting a button and using the HTML code provided (more).

StarFire
StarFire
Statistics
Rank
1,437 of 25,029
Last Update
5 months ago
Watchers
183 members
Files
4
News
9
Features
3