Starfare is a real time strategy game with a Space/Sci-Fi scenario. The game is about capturing Asteroids and holding them to gain resources and bring down the enemies. The tricky thing is that the Asteroids may not always be static. There are 12 missions with a (hopefully) exciting background story as well as the possibility to create custom games. A nasty AI will accompany or fight against you. You can play as one of four factions which can be picked by yourself in a custom game, or which is predefined in a campaign. All of them have different properties and advantages. A maximum of 64 players allows you to witness gigantic battles with like 24 different units.
It has already been a year since Starfare has been released. I have been impressed by all the feedback I've read so far and and really want to thank you guys for playing the game.
Posted by ZaPx64 on Dec 21st, 2011
It has already been a year since Starfare has been released. I have been impressed by all the feedback I've read so far and and really want to thank you guys for playing the game. Did you know the game started with the thought "Can making an RTS game be really so hard?" Well, I assume aside from the game making process being hard or easy, it should be fun after all.
You probably have had a look on today's date already. Since it's almost Christmas and I can't wait for for it I'm giving my present to you today so you can have a good time waiting for Santa to come. Well, here you go... What's inside?
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