StarDrive is a 4X Action-Strategy game where the goal is to build a space empire. Starting with a single planet and a small number of space-worthy vessels, you forge out into the galaxy, exploring new worlds, building new colonies, and discovering the StarDrive universe. The heart of StarDrive is its ship design and combat engine. StarDrive takes a module-based approach to ship design, allowing the player to create custom ship designs where the composition and placement of ship modules really matters to the performance of a ship in combat. In combat, if your portside armor is taking a beating, then rotate around and show them the starboard side! Hide behind a friendly capital ship's shields, warp into and out of the fray, launch fighters, lay mines, and so much more.

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Ship Design Issues (Games : StarDrive : Forum : Support : Ship Design Issues) Locked
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May 3 2012 Anchor

I had a couple issues with designing ships today.

1. When holding right mouse to scroll around the screen seems to drift constantly to the bottom, mostly bottom right. Releasing RMB stops this but it is just anoying.
2. There needs to be an easier way to change turret directions. Not so bad in early game but desigining a Dreadnought gets tedious fast.
3. Noticed that the Dreadnought is not symmetrical thus causing my inner A.D.D. to go insane when designing a ship
4. cargo ships seem to only take food if both industry and food are checked. Could we get cargo bays to fill up 50/ 50 (might want to add a check [if food reservs for recieving planet are over 25%] then restock cargo 50/50)

Edited by: Logan2002

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