Five years after the events from the award winning Knights of the Old Republic, the Sith Lords have hunted the Jedi to the edge of extinction and are on the verge of crushing the Old Republic. With the Jedi Order in ruin, the Republic's only hope is a Jedi Knight struggling to reconnect with the Force and faced with the galaxy's most dire decision: To follow the light or succumb to the dark side...

The Sith Lords is the next chapter to Knights of the Old Republic; winner of more than 35 "Game of The Year Awards" featuring an all-new and perilous storyline set approximately 4,000 years before Star Wars Episode I.

All-new Force powers, weapons, locations, characters and classes add to the richness of this next epic installment.

Choose from three different classes of Jedi to start the game with access to specific Jedi abilities.

Choose the light or the dark side of the Force based on your characters actions as you progress through the story. The choices you make not only affect your character, but also those in your party, and those who may join you in your quest.

Cameo appearances from memorable characters of the first game enhance the continuity and story flow through this unique time period.

Developed by Obsidian Entertainment, the development house founded by members of the Fallout, Icewind Dale, Baldur's Gate: Dark Alliance, and Planescape: Torment teams.

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Darth Nihilus Force Storm The Dark Side of the Force
Blog RSS Feed Report abuse Latest News: M4-78EP and TSLRCM 1.8.2 RELEASED!

About The Sith Lords Restored Content Mod (TSLRCM) with 40 comments by Hassat_Hunter on Dec 28th, 2012

Moddb.com

M4-78EP offers an entire new planet, on your search for Master Vash.
Features:
* Brand new planet consisting of seven new, unique locations!
* Over two hours of additional gameplay!
* Explore the mysterious Droid's Planet in a dialog-heavy adventure, with over 1000 lines of voiced dialogs!
* Your actions on M4-78 have impact on other planets, making it feel like a legitimate part of the game!
* Restored previously unavailable unique droid items for your party members!

Please leave your comments, reviews, bug reports etc. on our official forum, deadlystream!

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Full install of TSLRCM to the latest version;
Moddb.com

Update of TSLRCM from 1.8.1 to 1.8.2;
Moddb.com

Fixes:
(all included mods are used with permission!)
* Includes 301NAR Txi fix by JCarter426
** Fixes window near Tienn not being see-through. Now you can see Tienn from the docks.
* Includes Zez-Kai Ell Revan Overlook fix by danil-ch
** Because, apparently, we overlooked one. Splicing was done well too.

* Main screen logo updated to 1.8.2, and it no longer inverts suddenly sometimes (thanks Darth_Sapiens). For the best effect remove the kotor2logo.txi 1.8.1 had if you patched up to version 1.8.2 from 1.8.1.
* A few addition grammar fixes.
* Bao-Dur can now use cyan and bronze crystals to create your first saber. Also fixes the issue where you'd get stuck if you only had a cyan crystal and no other. Vanilla issue, only became apparent now since a no-longer broken since 1.8 store on Telos has a fixed Cyan crystal.
* Fixes issues when you leave Adana in her cell, then talk to her again and tell her to run not updating the quest properly, potentially getting it stuck. (Thanks plyinglemon for getting said situation to our attention by suffering from it)
* The workbench will now use the skill of the user, instead of the PC when dismantling items for components.
* Updated modulesave.2da.
* Fixed broken questupdate with the sabotaged protocol droid on the Harbinger (thanks Josh D for finding this).
* Telos, thugs infront of the door to the Exchange compoud; Removed automatic Ithorian journal update, need to actually ask for Loppak and be refused for the journal to update.
* Nar Shaddaa, Pazaak Den; Fixed potential convo-break for males with Dahnis.
* The Security Spike Tunneler now uses the correct skin (it used to look just like the Security Spike, even if it had an unique icon).
* Onderon; Removed the "A Matter of Leadership" mission from your questlog if you leave the planet without finishing it.
* Several improvements to the Rebuild Jedi Enclave cutscene on Dantooine.
* Telos surface; Added lipsync to one of Atton's line since it was missing.
* Updated Vash bodies' lightsaber drop.
*** The following 2 fixes modify feat.2da. Be aware if you use mods overwriting this it will undo those fixes;
* The Jedi Weapon Master and Sith Maurader may purchase the Condition (+saving throw) line of feats.
* Restored the Mobility feat. The mobility feat gives a 10% increase in movement rate.
(thanks to BarnzyBobble for his assistance in testing if it worked properly)

Downloads RSS Feed Latest Downloads
M4-78 Enhancement Project
Star Wars: Knights of the Old Republic II

M4-78 Enhancement Project

Dec 28, 2012 The Sith Lords Restored Content Mod (TSLRCM) Full Version 158 comments

This mod adds the planet of M4-78 to the game, where you can find living Master Vash. Planet is only available after finishing Korriban. You will find...

TSLRCM 1.8.1 to 1.8.2 patch
Star Wars: Knights of the Old Republic II

TSLRCM 1.8.1 to 1.8.2 patch

Dec 28, 2012 The Sith Lords Restored Content Mod (TSLRCM) Full Version 28 comments

Updates TSLRCM to the latest version, provided you already have 1.8.1 installed.

Jinger's Admiralty Mod
Star Wars: Knights of the Old Republic II

Jinger's Admiralty Mod

Sep 21, 2012 TSLRCM Compatibilty Patch for jinger's 'Admiralty' Full Version 1 comment

An upload to make obtaining jinger's original mod easier. Not made by me, but as jinger gave permission for use in his readme, here it is.

Admiralty Patch
Star Wars: Knights of the Old Republic II

Admiralty Patch

Sep 21, 2012 TSLRCM Compatibilty Patch for jinger's 'Admiralty' Patch 1 comment

Patch for jinger's Admiralty mod to add compatibility with TSLRCM.

TSLRCM 1.8.2 Full Install
Star Wars: Knights of the Old Republic II

TSLRCM 1.8.2 Full Install

Jul 24, 2012 The Sith Lords Restored Content Mod (TSLRCM) Full Version 280 comments

Version 1.8.2 of the Sith Lords Restoration Content Mod, featuring a LOT of fixes, and some additional, compared to 1.7, and especially compared to vanilla...

Fix Patch 1.0 RoR Demo
Star Wars: Knights of the Old Republic II

Fix Patch 1.0 RoR Demo

Aug 21, 2011 Revenge of Revan Patch 18 comments

Fix Patch 1.0 for Revenge of Revan Demo (Beta) Version 1.0 Changes - Fixed bug where there is sometimes a break in dlg when you are controlling Uldir...

Post comment Comments  (10 - 20 of 36)
Fenris58
Fenris58 Dec 4 2011, 6:15pm says:

For me the KOTOR 2 storyline is more fun. In total this game is even longer then KOTOR 1 if you play through the entire game.

Its incomplete but people are creating mods to restore most of the content such as TSLRCM.

+4 votes     reply to comment
Urdnot.Grunt
Urdnot.Grunt Dec 3 2011, 7:08am says:

i actully liked the story from kotor1 was better than this one :P

+1 vote     reply to comment
Megacity
Megacity Nov 23 2011, 6:50pm says:

This leads me to ask a question that's been driving me crazy.
What it you took Goto's Yhat instead of decloaking to get it blown up?
You would have a incredible ship whith:
1.Great sheilds...
2.Cloaking ability!
3.Lot's of room for all these new party members people want to add...
4.a chance to make new turrets for space fights...
5.a chance to make HK-48 party members whenever you feel intimidating...
6.technically you would also have access to Goto's private funds...he he

So why isn't there a mod out there that let's you keep the yhat?!
I'd play it!

+3 votes     reply to comment
WeeGee9000
WeeGee9000 May 30 2012, 12:26pm replied:

great idea man!

+1 vote     reply to comment
MasterVV
MasterVV Nov 16 2011, 12:26pm says:

I am looking for talented guys with a little bit of experience in modding Star Wars Jedi Knight Jedi Academy. I need men to help me complete an epic mod for JA (I'm looking especially for scripters but if you can handle texturing or anything else assigned to modding you're welcome). So if you think you've got the experience and talent and if you are really willing to help PM me as soon as possible. If you think you fit in the lines above or if you know someone else who fits them PM me. I would like you, readers, as well to give this message forward to your friends, or to groups you are in. I'm counting on you guys and I hope that I will be PM-ed soon. Thank you very much for having time to read this.

Best regards,
MasterVV

+1 vote     reply to comment
saltso
saltso Feb 19 2011, 6:20am says:

anyone want dark blue lightsaber for the game "The Force Unleashed"?
here is my mod, enjoy it ;)
http://www.moddb.com/downloads/saltsos-dark-blue-lightsaber

-4 votes     reply to comment
aCVfan
aCVfan Jan 1 2011, 12:07pm says:

Theme: 'Western'??

+5 votes     reply to comment
#k
#k Dec 29 2010, 6:31pm says:

someone please tell me if this will work with vista or if it was never updated to be compatible, and also why was this game discontinued but not the 1st one O_o ????

+1 vote     reply to comment
Garyn Dakari
Garyn Dakari Jan 12 2011, 10:00pm replied:

Cuz this one was never finished, unlike the first one.

+1 vote     reply to comment
galacticrepublic56
galacticrepublic56 May 18 2011, 2:01am replied:

Works on my Windows 7 without any fixes. Should also work on vista.

+2 votes     reply to comment
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Star Wars: Knights of the Old Republic II
Platform
Windows
Publisher
LucasArts
Engine
Odyssey
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Official Page
Obsidianent.com
Release Date
Released Feb 1, 2005
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Theme
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Star Wars: Knights of the Old Republic II, Released Feb 1, 2005
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Star Wars: Knights of the Old Republic, Released Oct 27, 2003
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