A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available.

Changes From Jedi Outcast to Jedi Academy

  • Your character, Jaden, can be male or female and is customizable. For example, you can choose from several lightsaber colors and hilt types as well as from several species:
  • - Twi'lek female
    - Kel Dor male
    - Human male or female
    - Zabrak female
    - Rodian male

  • New Force Powers in single player; Force Absorb, Force Protect, Force Drain, and Force Rage (these powers were available in Jedi Outcast's multiplayer game, but not in the single player game.)
  • New lightsaber combat moves including katas, wall gripping, and acrobatics.
  • Four new weapons: DL-44 Blaster Pistol and Stouker Concussion Rifle, Saberstaff (double bladed lightsaber) and dual sabers. A variety of saber hilts are also available.
  • New vehicles and vehicle-based levels, including Tauntauns and speeder bikes.
  • Power Duel mode: Players join as an individual or as a team of two. The individual has more health and Force power in exchange for being at a disadvantage in numbers.
  • Siege Mode: Players work to complete goals and stop the other team from completing their goals.
  • AI NPCs (not just bots, as before) in Multiplayer.
  • Decreased limitations on world objects in Multiplayer, enhancing modding possibilities (and making coop play theoretically possible).
  • Various bugfixes, gameplay tweaks and subtle changes (especially to the Multiplayer component).
  • Enhanced rendering of the Quake III: Team Arena engine, including dynamic glow features.
  • Removal of the First Person Lightsaber view that can be found in both Jedi Knight and Jedi Outcast.
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Welcome to the final preview of Evolution of Combat IV! We really hope you've enjoyed this series of previews, and we wanted to make this final preview entirely text based to try and fit in as much information as possible. Hopefully this preview ties all the other information together and you'll see our plan for improving gameplay in Evolution of Combat IV!

Vader VS Yoda

In EoCIV, we've taken the Serenity Saber System and the years of feedback from previous versions of EoC and combined it all together to create the ultimate combat system in singleplayer games and multiplayer games.

Since the source code of Jedi Outcast and Jedi Academy was released, we've been working on Evolution of Combat IV and having the full code to work with we've been able to unify the experience of singleplayer and multiplayer, making multiplayer feel less of an afterthought by the developers like it does in the base game.

The multiplayer saber system is now built up of about 30% of the original system, 40% of the singleplayer system and 30% of the new reworked combat abilities.

So what does all this mean when I play a game? Well, the whole combat system is now class based, health based and weapon based. For example, people running with heavy weapons will have a lower health and a suitable saber style. We're really trying to make everything balanced.

With all the new updates to the system, there are now also a total of 38 new moves with about 30% of the moves available from the base game being modified to allow you to chain them together to create your own style of combat away from the original restrictions of the saber system.

The AI saber system is almost fully independent from the player's saber system, meaning we have been able to program them to react differently depending on the class you choose and how you attack them. This gives the player the illusion that they are actually fighting a real opponent, especially tied in with the upgrades we've given them like better common sense and multiple new weapon skills.

In terms of how the game actually runs, we've made so many changes in Evolution of Combat IV that we now run separately from Jedi Academy through our own launcher. The changes to the source code we've made meant that we could no longer use the original Jedi Academy executables.

To play EoCIV, you will now be able to run a simple launcher that will let you launch singleplayer or multiplayer as well as check for any game updates so you'll always have the latest version. We really wanted to introduce this automatic update feature so that there won't be any confusion as to which version of EoCIV you need to download!

Han Solo

Now that we've told you most of what we feel we need to, we're launching our own Twitter account so that you can get even more updates on what's happening with the mod, as well as ask us any questions you may have about it directly. Follow us or Tweet us over at @EoCIVnews!

We're so excited for our December release and we hope to be releasing a trailer soon which will come along with the news of our release date, so stick around!

Evolution of Combat IV

EoCIV - Beta Feedback

EoCIV - Beta Feedback

4 weeks ago Evolution of Combat IV 0 comments

In this quick update, we just want to let you know what's happening with Evolution of Combat IV as well as how your feedback from the beta has helped!

New release coming in December!

New release coming in December!

4 weeks ago Jedi Fighter 10 comments

Jedi Fighter is getting a new release in December of 2015. Look for updates periodically until then!

EoCIV - Beta Announcement!

EoCIV - Beta Announcement!

1 month ago Evolution of Combat IV 0 comments

Today we are announcing a beta trial for Evolution of Combat IV! Read the info here to learn how to sign up!

EoCIV - Preview 3

EoCIV - Preview 3

2 months ago Evolution of Combat IV 7 comments

The third preview of the upcoming Evolution of Combat IV, this time focusing on the redesigned class system in-game.

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Post comment Comments  (40 - 50 of 189)
DarthStiv May 28 2013 says:

Salute! As a developer of the KOTORPACK addon for JKA (http://www.moddb.com/games/star-wars-jedi-academy/addons/kotorpack) I am needed your help. If anybody know some rare KOTOR models of players and (especially) hilts, skins and (especially) maps, effects or any other resources please contact me! Together we can cope with it! And yes, I am aware of Ambrom's kotor pack and other popular stuff...

+1 vote     reply to comment
EliteHunter39 May 15 2013 says:

Hey what happened to the MOD page???

+1 vote     reply to comment
EliteHunter39 May 16 2013 replied:

Oh i picked the IPHONE Tab.

+1 vote     reply to comment
SourceZone Apr 20 2013 says:

I am interested in star trek at the moment... any good/new star trek maps or skins available say i don't know the movie...

+1 vote     reply to comment
SourceZone Apr 20 2013 says:

Why has the NewRepublic comments been buried for no reason? He is being spammed! Spammed I tell you!

+1 vote     reply to comment
Danny777 Jan 31 2013 says:

Someone wants to play EoC III? PM me :)

+2 votes     reply to comment
Guest Jan 28 2013 says:

This comment is currently awaiting admin approval, join now to view.

xxT65xx Sep 27 2012 says:

Since Lucas Files is down I can't find Hapslash's improved stormtrooper anywhere. The one on JKfiles is actually for JKO and the StOfficer skin doesn't work, does anyone know somewhere else I can download it?

+2 votes     reply to comment
Sentra Dec 2 2012 replied:

online now, just to inform.

+2 votes     reply to comment
xxT65xx Dec 16 2012 replied:

I'm still getting the "down for maintenance" error.

+1 vote     reply to comment
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Star Wars: Jedi Academy
Raven Software
id Tech 3
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Released 2003
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Highest Rated (5 agree) 10/10

This game is a classic just outrageous fun to be in multiplayer and force choke people off ledges or get in to a intense lightsaber duel sigleplayer is fantastic I think it is a great game and thats that.

Jun 17 2011 by onicutrale

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