A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available.

Changes From Jedi Outcast to Jedi Academy

  • Your character, Jaden, can be male or female and is customizable. For example, you can choose from several lightsaber colors and hilt types as well as from several species:
  • - Twi'lek female
    - Kel Dor male
    - Human male or female
    - Zabrak female
    - Rodian male

  • New Force Powers in single player; Force Absorb, Force Protect, Force Drain, and Force Rage (these powers were available in Jedi Outcast's multiplayer game, but not in the single player game.)
  • New lightsaber combat moves including katas, wall gripping, and acrobatics.
  • Four new weapons: DL-44 Blaster Pistol and Stouker Concussion Rifle, Saberstaff (double bladed lightsaber) and dual sabers. A variety of saber hilts are also available.
  • New vehicles and vehicle-based levels, including Tauntauns and speeder bikes.
  • Power Duel mode: Players join as an individual or as a team of two. The individual has more health and Force power in exchange for being at a disadvantage in numbers.
  • Siege Mode: Players work to complete goals and stop the other team from completing their goals.
  • AI NPCs (not just bots, as before) in Multiplayer.
  • Decreased limitations on world objects in Multiplayer, enhancing modding possibilities (and making coop play theoretically possible).
  • Various bugfixes, gameplay tweaks and subtle changes (especially to the Multiplayer component).
  • Enhanced rendering of the Quake III: Team Arena engine, including dynamic glow features.
  • Removal of the First Person Lightsaber view that can be found in both Jedi Knight and Jedi Outcast.
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Thanks for all the feedback! Today we're launching version 2.1 of Evolution of Combat IV, this update fixes bugs spotted by users since the launch of patch #1 last weekend and introduces some new features including...

  • A fix for the issue with force powers in singleplayer
  • Jedi Master button is back in the singleplayer menus
  • Controls menu now uses the correct font
  • Jedi Academy Characters menu is now back in singleplayer
  • The saber clash system has been updated for multiplayer to allow more control over saber clashes
  • More memory leaks and small bugs fixed

We hope you'll enjoy the new update. The feedback you've been giving us really helps to develop the mod to something players will enjoy! If you're still getting issues with the latest update, please let us know by creating a forum thread and not by leaving a comment on the ModDB page - the comments section is ideally really only for little comments about the mod, not big feedback or bug reports. You can also hop onto the Discord chat to talk to us and the other members of the community at any time.

Keep in mind that this mod is the result of years worth of work, so please be positive when posting feedback. It doesn't help to get criticism when we've given up so much time working on this project for the community. We want to try and help you out, but remember that this isn't our full time job as we make no money from it, so we can only do as much as our free time allows. We're not a professional game development studio!

Here are some screenshots of the latest update...

2016 02 04 00003

^ The updated pause menu, Jedi Master is back!

2016 02 04 00009

^ The JA Characters menu is also back and can be accessed from the in-game character select screen

2016 02 04 00008

^ Force powers are fixed in singleplayer

You can get V2.1 by simply launching your game! When you start the launcher and click multiplayer or singleplayer the update will begin to install automatically. Don't worry, you won't loose any saves during the update, but you will loose your settings. When the game starts you'll just have to rebind your controls and set your video settings again.

If you get an error during the update, please close the launcher and make sure you have no game files open (E.G. the server .bat, etc). Reopen the launcher by running as an administrator and start the install again, it should work fine!

Thanks again for the feedback and support, don't forget you can follow us on Twitter for all the latest and chat to us over on Discord if you need help.

Evolution of Combat IV


Evolution of Combat IV


EoCIV - Patch #1 Now Live!

EoCIV - Patch #1 Now Live!

Evolution of Combat IV 14 comments

Patch #1 for Evolution of Combat IV is finally here! Here is everything you need to know.

JEDI FIGHTER beta 2 released!

JEDI FIGHTER beta 2 released!

Jedi Fighter 19 comments

JEDI FIGHTER (beta 2) is a Jedi Academy mod inspired by Street Fighter II. Embroiled in a battle between GOOD versus EVIL, you are a fearsome lightsaber...

EoCIV - Patch #1 Information

EoCIV - Patch #1 Information

Evolution of Combat IV 6 comments

Some more information about the first patch for Evolution of Combat IV and finding multiplayer games!

EoCIV - Patch #1 Menu Preview + FAQ!

EoCIV - Patch #1 Menu Preview + FAQ!

Evolution of Combat IV 9 comments

Some more information about menus in patch #1 along with the launch of our FAQ!

Post download RSS feed Related Downloads
JAFont 0.0.1c

JAFont 0.0.1c

Jedi Fighter Graphics Tool 0 comments

JAFont - A Tool for creating fonts for Jedi Academy from TrueType font files. Now supports widescreen font creation, as seen in Jedi Fighter and Evolution...

JEDI FIGHTER beta 2

JEDI FIGHTER beta 2

Jedi Fighter Full Version 4 comments

This is the download for JEDI FIGHTER beta 2! Get it and read the _README_.txt file in the jedifighter folder for instructions!

OpenJK build for Jedi Fighter beta 2

OpenJK build for Jedi Fighter beta 2

Jedi Fighter Other 0 comments

This is the OpenJK engine (build 2016-01-11-4ad9ed4a-windows) needed to run Jedi Fighter beta 2!

TFU pack

TFU pack

Full Version 4 comments

hello guys :D I have TFU pack. this mod add skins , effects , new animations menu and new lightsabers. list of NPCs is in ReadME

ConsoleSpawn

ConsoleSpawn

JK3 Files: Return of the Lost Archive Tool 0 comments

This nice tool makes it so you can spawn NPCs, select a map, Activate Cheats, change your Saber and my most Favorite make the bobies Stay to add a more...

SerenityJediEngine2016

SerenityJediEngine2016

Serenity Saber Systems EoC/SJE Full Version 52 comments

Play JKA Vanilla using the serenityjediengine combat system

Post comment Comments  (20 - 30 of 188)
Santi95.95
Santi95.95

just asking i have kotf mod how do i add npc's in multiplayer

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LordMerek
LordMerek

the same as any mod I suppose. Open up the console and type \npc spawn player (replace player with the npc name)

Reply Good karma Bad karma+1 vote
Lenron_Kanteer
Lenron_Kanteer

Would there be a Mandalorian Campaign for the Star Wars: Jedi Academy game?

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Lenron_Kanteer
Lenron_Kanteer

There is a another mandalorian who would like to be my mandalorian partner in a a mod called Jacen Ordo. I'm a unofficial member still working on his costume. I am Lenron Kanteer.

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lex33
lex33

I found the download link of a old mod for Jedi academy, The Dark forces Mod if someone feels interested here is: Jkhub.org

Reply Good karma Bad karma+2 votes
Guest
Guest

by any chance anyway to increase the height the jedi and sith can jump?? i hate the fact that the AI is able to jump way higher then you can. just an idea.

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jbeck103
jbeck103

yeah I agree this would be nice.

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JaceColeman
JaceColeman

are there any mods for this that add new weapons to single player?
ADD weapons and not REPLACE weapons with new skins
How do i spawn vehicles and ridable animals in single player?

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LordMerek
LordMerek

the same way you spawn any vehicle in multiplayer. \NPC Spawn vehicle <Vehicle Name> (without <> in the code)

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Shulsky
Shulsky

Hey.....I'm selling this game, lol. It was OK, but the ending wasn't really different, whether your good or bad, though using differebt sabers is cool. It was pretty fun.

PS: Oh, Tamius.....this has nothing to do with the 3rd epsode. Aaaannd.......I thought it was pretty cool with the Jedi being hunted down. Serves them right.

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ntblood
ntblood

Can I use this with the Combat Enhanced mod? If not, do you have any you suggest using with this?

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Star Wars: Jedi Academy
Platforms
Windows
Developer
Raven Software
Publisher
LucasArts
Engine
id Tech 3
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Highest Rated (6 agree) 10/10

This game is a classic just outrageous fun to be in multiplayer and force choke people off ledges or get in to a intense lightsaber duel sigleplayer is fantastic I think it is a great game and thats that.

Jun 17 2011 by onicutrale

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Star Wars: Dark Forces
Star Wars: Dark Forces First Person Shooter
Star Wars: Jedi Academy
Star Wars: Jedi Academy First Person Shooter
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