A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available.

Changes From Jedi Outcast to Jedi Academy

  • Your character, Jaden, can be male or female and is customizable. For example, you can choose from several lightsaber colors and hilt types as well as from several species:
  • - Twi'lek female
    - Kel Dor male
    - Human male or female
    - Zabrak female
    - Rodian male

  • New Force Powers in single player; Force Absorb, Force Protect, Force Drain, and Force Rage (these powers were available in Jedi Outcast's multiplayer game, but not in the single player game.)
  • New lightsaber combat moves including katas, wall gripping, and acrobatics.
  • Four new weapons: DL-44 Blaster Pistol and Stouker Concussion Rifle, Saberstaff (double bladed lightsaber) and dual sabers. A variety of saber hilts are also available.
  • New vehicles and vehicle-based levels, including Tauntauns and speeder bikes.
  • Power Duel mode: Players join as an individual or as a team of two. The individual has more health and Force power in exchange for being at a disadvantage in numbers.
  • Siege Mode: Players work to complete goals and stop the other team from completing their goals.
  • AI NPCs (not just bots, as before) in Multiplayer.
  • Decreased limitations on world objects in Multiplayer, enhancing modding possibilities (and making coop play theoretically possible).
  • Various bugfixes, gameplay tweaks and subtle changes (especially to the Multiplayer component).
  • Enhanced rendering of the Quake III: Team Arena engine, including dynamic glow features.
  • Removal of the First Person Lightsaber view that can be found in both Jedi Knight and Jedi Outcast.
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Blog RSS Feed Report abuse Latest News: Developer Diary - Some progress!

About Movie Battles II with 2 comments by MaceMadunusus on Jun 24th, 2014

Progress!


Since it has been quite some time since our last release, we decided to start showing some progress. The idea is to show short developer diaries every few weeks to show you that MB2 development is not dead. As usual, the work you will get to see is most likely still a work in progress.

Dxun


You may remember Dxun from KotOR or simply from Star Wars lore. Dxun is a moon orbiting the planet Onderon. It's known for it's jungle environment. Snodog has been working on this map, which originally was intended for the Conquest gametype. Unfortunately the Conquest gamemode has been delayed for the time being.

Dxun
Dxun

The teams Ebon Hawk (rebels) attack the Mercenaries (imperials) to destroy the weapon caches. There are several different routes leading to the objective. Areas differ from both wide open areas and close quarter and narrow areas (such as the caves). Hopefully this will keep gameplay interesting.

DxunDxun

The objective is destroying the two weapon crates. Imperials spawn in this area. The weapon crates are protected by a shield which has to be shut down before the rebel team can destroy them. You can do this by hacking the console that is right next to the two weapon crates, or by hacking the console from another corridor.

Loading screens


Starushka has been working on some new high quality loading screens to replace the old and dull ones that we have right now. Click on the image to view them in full size and higher quality.

Updated Loading Screens
Updated Loading Screens

As you can see the layout is changed compared to the current design. The images have a way higher resolution compared to the older images. Space has been freed up to show a larger map image as well.

Updated Loading Screens
Updated Loading Screens

In a future diary we'll announce another neat little feature for the loading screens. Most of the loading screens are done, but these are all we're showing you for now!

Teamkill Menu

Our coder DCM has also made a neat little addition which the lazy players will certainly like. Currently to punish or forgive a teamkiller, you need to write !punish or !forgive in chat to (for)give TK points. He implemented a menu that shows up after you get teamkilled.

Teamkill Menu

As you can see it's pretty straightforward. Press F1 to punish and F2 to forgive. After doing so the menu closes again. Alternatively you can close the menu by pressing F3, which will result in the same thing as doing nothing with the current system (which will automatically deal 50% of the points from punishing). The current methods of simply writing !p or !f in chat will also stay functional.

That's it for now! We'll try and show you some more progress within a few weeks. Hopefully sooner, but no promises. If you have any feedback please let us know!

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Jedi Knight Galaxies Launcher
Star Wars: Jedi Academy

Jedi Knight Galaxies Launcher

Jul 1, 2014 Jedi Knight Galaxies Installer Tool 5 comments

The JKG Launcher is an update program used to get new content and patch your game, as well as adjust several game settings before entering the game (such...

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Star Wars: Jedi Academy

Stargate Event Horizon v1.0

Jun 15, 2014 Stargate: Event Horizon Full Version 10 comments

After a long wait and contacting many people I have finally been able to release a build of the Stargate Event Horizon mod for Jedi Academy. So far we...

JA+ BitValue Calculator
Star Wars: Jedi Academy

JA+ BitValue Calculator

Jun 13, 2014 Custom JK3 Server Tool 0 comments

This is a JA+ BitValue Calculator I spend 5 hours locating online since the JA+ website (www.japlus.net) went offline. I have no idea who made this but...

Jedi Knight: Academy demo
Star Wars: Jedi Academy

Jedi Knight: Academy demo

Apr 26, 2014 Jedi Outcast - Academy Demo 0 comments

Welcome, apprentice. I am Luke Skywalker, and it is my pleasure to inform you that you have been chosen to undergo training in the ways of the Jedi at...

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Star Wars: Jedi Academy

Jedi Knight: Outcast Demo

Apr 26, 2014 Jedi Outcast - Academy Demo 0 comments

The Star Wars Jedi Knight 2: Jedi Outcast demo contains a level not found in the original retail version of the game. In the demo the main character...

Jedi Knight: Academy Linux compatibility
Star Wars: Jedi Academy

Jedi Knight: Academy Linux compatibility

Feb 6, 2014 Star Wars: Jedi Academy Patch 1 comment

The current state is playable without any major problems. The following files are needed to run the game: - jasp - jagamex86.so

Post comment Comments  (150 - 160 of 170)
Grievous12
Grievous12 Mar 30 2005, 2:41pm says:

lol if you want to use first person play it on jedi outcast ive played there with firstperson but it sux

+1 vote     reply to comment
Darkness
Darkness Jan 4 2005, 9:31pm says:

This game is coooool... I just wish I could use 1st person with sabers as well, it'd rule!

+1 vote     reply to comment
Darkness
Darkness Jan 4 2005, 9:29pm says:

First you have to check wheter the mod has been released or not; then, you visit their website and get a link from there. That's the best way to get files for now.

+1 vote     reply to comment
dylbag
dylbag Dec 19 2004, 8:57pm says:

where do i get the mod i click on it then it shows me all other mods but n pics of the one i want but it doesent have a download thing there

+1 vote     reply to comment
Lion_El_Jonson
Lion_El_Jonson Sep 24 2004, 6:28am says:

I like storys!

+1 vote     reply to comment
grasn
grasn Apr 5 2004, 8:01pm says:

oh yeah, the single player mod is played fast, but its a good game for fighting mods!!!!!!

+1 vote     reply to comment
swas
swas Mar 21 2004, 11:36pm says:

what is 1337 ????? :(

+1 vote     reply to comment
swas
swas Mar 20 2004, 4:10pm says:

this is one of the better games i have played in a long time. two big thumbs up

+1 vote     reply to comment
JohnnyDie
JohnnyDie Jan 11 2004, 12:41am says:

1337!!! oh yeh thsi game aint just about lightsabers and the force!!!!!!!!!!! you can use guns and stuff and if u download mods u can change the game! i beat this game in 1 day only about 5 hours like i do wit all my other games and then i did it again stayin to the light side! the only thing wrong wit this game is the ending is a bummer and the sith dudes dont turn to yur side at the last level if u turn badguy :devious: 1337!!! 8)

+1 vote     reply to comment
linker
linker Dec 5 2003, 12:14am says:

i really need a copy of this game.

+1 vote     reply to comment
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Star Wars: Jedi Academy
Platform
Windows
Developer
Raven Software
Publisher
LucasArts
Engine
id Tech 3
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Official Page
Ravensoft.com
Release Date
Released Sep 7, 2003
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9.3

439 votes submitted.

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Highest Rated (4 agree) 10/10

This game is a classic just outrageous fun to be in multiplayer and force choke people off ledges or get in to a intense lightsaber duel sigleplayer is fantastic I think it is a great game and thats that.

Jun 17 2011, 4:08am by onicutrale

Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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Sequels
Star Wars: Jedi Academy, Released Sep 7, 2003
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Star Wars Jedi Knight II: Jedi Outcast, Released Mar 27, 2002
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Star Wars: Dark Forces, Released Mar 14, 1995
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Star Wars: Jedi Academy
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