A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").

Report abuse Kotorpack_v.8.0_Complete
Models Pack
May 18th, 2013
345.44mb (362,222,835 bytes)
2,491 (4 today)
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The most delicious kotorpack for JKA! Must have, strongly recommend you. DarthStiv. P.S.: Of course none of the models\skins are not by me, i have just found them and united into one .pk3. All the credits go to the creators of those chef-d'oeuvres, may the force would be with them all!

TITLE : Kotorpack_v.8.0_CompleteEdition
AUTHOR of the collection: DarthStiv
Mail : ivansteblyuk@rambler.ru
Official page: Moddb.com

FILENAME : Kotorpack_v.8.0_CompleteEdition
DATE RELEASED : August/2013

-- Credits --

Special thanks: Raven, Bioware, Obsidian Entertainment and guys like Ambrom.
Kotor skins by: Joseph Melia, svцsh, LordRevan999, Marius Fett, Inyri Forge, 90 SK, Darth Sapiens, Woogiee, Anonymous08.
Tor hilts by: Jose Carlos
Female customization by: Scerendo
Zaalbar by: Corel
Darth Revan by: Almighty Gir
And everyone who's names are unknown...

-- Features --

Tones of Kotor models\skins. Completely new content. Final version with sp/mp customizable characters.

-- To Install --

Unzip and place "Kotorpack_v.8.0_CompleteEdition.pk3" into your Jedi Academy base folder:

StarWars JediKnight Jedi Academy/GameData/base

-- To Uninstall --

Remove "Kotorpack_v.8.0_CompleteEdition.pk3" from Jedi Academy base folder.



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Guest Jun 10 2013, 10:31pm says:

I haven't downloaded the latest kotorpack yet but are you aware that some of the models do not work in SP? When I try to make them use a lightsaber it turns invisible becoming useless only showing the hilt. Please tell me this is fixed I want the Dark jedi models to be able to use sabers.

+1 vote     reply to comment
DarthStiv Author
DarthStiv Jun 11 2013, 11:17am replied:

Thanks for your post. To tell you the truth I have got no time to test all of the content in the pack so if there is any other bugs you found please tell me. Dont think i can do something with that, it should be model issues, but it can rather be some simple error in .skin file. I'll look through it.

+2 votes   reply to comment
DarthStiv Author
DarthStiv Jun 15 2013, 6:50am says:

Uploading a new version (Kotorpack v.7.9). It is not final one and does not include new darkside customization. Nethertheless it has got new shaders, textures, icons and fixed content. If you find any bug please send me a message.

+2 votes   reply to comment
Ambrom Jul 16 2013, 4:08am says:

I appreciate the credit:).

+2 votes     reply to comment
DarthStiv Author
DarthStiv Jul 16 2013, 6:15am replied:

Without the efforts of a SW fans ilke you man I could not make this!

+2 votes   reply to comment
breakerGuns154 Aug 20 2013, 6:06am says:

Nice man i love this models pack

+2 votes     reply to comment
DarthStiv Author
DarthStiv Aug 28 2013, 4:34am says:

A new build is available!

+2 votes   reply to comment
kkarlo Aug 30 2013, 9:33am replied:

Very nice pack man! By the way, do you know how can i spawn kreia/Darth Traya in SP?

+2 votes     reply to comment
e111g81 Oct 3 2013, 6:26pm replied:

wait a minute you know how to spawn kotor npcs? um kkarlo

+1 vote     reply to comment
Guest Dec 26 2013, 4:12pm replied:

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e111g81 Oct 3 2013, 6:25pm says:

man this mod have npcs?

+1 vote     reply to comment
DarthStiv Author
DarthStiv Oct 20 2013, 2:01pm replied:

So you know man it's a kind of a common knowledge on how to make an NPC's files for every JKA fan.
You should look through the original assets via the WinRar. Look this path: ext_data\npcs\somenpc.npc
You should understand how it works rather quickly 'cause it's really simple.
The main reason of the lack of NPCs in my pack is the JKA's hard-coded NPCs limit you know.

+1 vote   reply to comment
Guest Oct 20 2013, 1:54pm says:

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DarthStiv Author
DarthStiv Oct 20 2013, 2:04pm replied:

The readme file is located in the .pk3 archive.
It is can be easily opened by a WinRar tool.

+1 vote   reply to comment
andypandy1 Oct 20 2013, 2:46pm replied:

as soon as i open the .zip the only file that appears is the .pk3 but when i open it im waiting hours on end to have access, it looks like a great mod but would be good if the readme was a different document in the .zip

+1 vote     reply to comment
DarthStiv Author
DarthStiv Oct 21 2013, 2:26pm replied:

That's fair.
But that would take an amount of time to re-upload and re-archive it, still nearly no need to do this.
The same information is located in the description of this addon, nothing special there is in the readme.

+1 vote   reply to comment
Yenchey Jan 14 2015, 12:30pm replied:

WinRar or 7zip :D i'm using this 2nd bcs it's easier to use for me :D

+1 vote     reply to comment
Mr_Mannface Dec 4 2013, 9:50am says:

what new things have been added?

+1 vote     reply to comment
DarthStiv Author
DarthStiv Dec 5 2013, 7:12am replied:

Mostly evolved customization including a lot of original KOTOR skins I have ported. Just try it, you won't be regretted!

+1 vote   reply to comment
Mr_Mannface Dec 5 2013, 10:07am replied:

kool, like who? whats new characters are in hear that i haven't seen in the other packs?

+1 vote     reply to comment
Mr_Mannface Dec 6 2013, 11:13pm says:

i kinda found a few bugs with some of the models

+1 vote     reply to comment
DarthStiv Author
DarthStiv Dec 11 2013, 10:17am replied:

So what are they?
Some may be caused by the model issues and I am not able to solve them...

+1 vote   reply to comment
Mr_Mannface Dec 12 2013, 12:38pm replied:

on bao-dur, when you use him and you turn on your saber, theres no blade coming out, and the saber does no damage whatsoever, same goes with a sword if your gonna use a sword for him, the only thing you can use with him is ranged weapons and fists. also, on his right shoulder, theres a hole showing the invisible inside of the model.

+1 vote     reply to comment
DarthStiv Author
DarthStiv Dec 14 2013, 12:57pm replied:

That's definitely model issues, i am not able to solve it (I'm just a humble skinner).
But I can make the hole look a bit better via the shader function cull_twosided. If I decide to make a new version of the addon I'll do my best to avoid such a holes.

+1 vote   reply to comment
Mr_Mannface Dec 16 2013, 8:47am replied:


+1 vote     reply to comment
Darth_Sapiens Dec 14 2013, 3:15am says:

now I'm curious, (I'm very flattered actually) which of my mods was used here?

+1 vote     reply to comment
DarthStiv Author
DarthStiv Dec 14 2013, 12:52pm replied:

Hah, you know so many skins by other authors were used in this pack that it's extremely difficult to remember now which of them are by you exactly...

+1 vote   reply to comment
Darth_Sapiens Dec 14 2013, 10:55pm replied:

Figured it out, it was my hd mandalore reskin (http://deadlystream.com/forum/files/file/319-darth-sapiens-mandalore-hd-reskin/), if you would be so kind as to point out what mods of mine were used in the readme in the future that would be greatly appreciated :) also you might want to check out this skin for inclusion in to the pack (http://deadlystream.com/forum/files/file/367-darth-sapiens-presents-hd-darth-nihilus/)

+1 vote     reply to comment
DAFFYDAFFY Mar 16 2014, 11:31am says:

After kotor 1 and 2 ,there isn't a kotor 3 :(
So here i am ,hoping this will make jedi academy a bit more like those two great games.
downloading now,thanks.
Why hasn't anyone put kotor into mass effect pc game?

+1 vote     reply to comment
DAFFYDAFFY Mar 16 2014, 12:28pm says:

so...first impressions ?
WOW! It's amazing and really cool to be able to choose some of the brilliant kotor characters as your p.c.
Some of the skins are really well done.
Though i would have liked to have Bastila as my player character.
Visas Marr is great,it looks better here than in kotor.
I always like playing as a female character in the kotor games ,so i would have like to see maybe some other female heads to choose from.
Though overall,this is an excellent mod,thanks.

note:I had to remove my marajade_sp.pk3 mod from the base folder.
She was showing up ok ,but it was a white figure with out any textures or face detail.
Also i noticed ,you probably have to remove certain mods from your base folder,if u get error like:"you must make the npc smaller".
It means a skin mod you are using is conflicting with the skins in this mod.

Why we haven't had a Kotor 3 pc game is a mystery.
It would be an instant best seller.

+1 vote     reply to comment
DAFFYDAFFY Mar 16 2014, 12:34pm says:

I have only tried this as single player as i have no interest in m.p.

+1 vote     reply to comment
DAFFYDAFFY Mar 16 2014, 1:22pm says:

umm...the large comment i left above was for the kotor asset.pk3
and not for this mod.
I just copied the wrong file into base folder.
This mod does have Bastila as a choice for your p.c.
but the rest of the comment applies to this great mod,thanks.
It's better than the kotor asset pk3

+1 vote     reply to comment
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Star Wars: Jedi Academy
Raven Software
id Tech 3
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Released Sep 7, 2003
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