A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").
Source max files for 2 of my old JKA models. For reference only. "In his effort to help out his fellow man/woman/beast, our hero decided to share 2 of his precious max files. Little did he know that jk3files would soon be flooded with enhanced versions of his work..."
Jokes aside, I've decided to give you the max files for my Anakin/Vader models. Skin modifier intact so you can check out how I weighted robes/capes and other stuff. I thought it might help people that pee their pants just by thinking about weighting a model(Like I used to). You could even transfer weighting from my meshes to yours, but that usually turns into a mess.
I'm not uploading them for you to tweak and claim as your own. I'm dead serious. I just the remaining JKA modders would find them useful.
Files have parts hidden and texture dirs and formats must be updated. I no longer have max 7 so I leave that up to you.