Star Wars: Imperial Winter is a free, multi-platform, real time strategy game using the open-source Spring RTS engine. Featuring over a hundred different units for the Galactic Empire and Rebel Alliance, spanning from The Phantom Menace to Return of the Jedi, SW:IW aims to not only contain the best gameplay of any Star Wars RTS, but the most diverse cast of units, including: Stormtroopers, TIE Fighters, X-Wings, stealthy Rebel Commandos, Bothan spies, Royal Guards, Wookiees, "reactivated" Battle Droids, repulsorlift tanks, walkers, and more!

Gameplay features include asymmetrical balance, with the two factions playing very differently from each other; territory-based constant-income resource system allowing a fluid economy rather than paying upfront; realistic weapon physics, with every single projectile's path is realistically calculated, meaning your men can hide behind a hill from enemy laser fire but not from an artillery cannon, and many other features.

Some units, such as Jedi/Sith and AT-AT walkers, will not be initially available because of the balance issues they bring. We must first develop the lower-level units before we can implement such strong units.

If you would like to help or make suggestions, contact via our forum [Imperialwinter.com], or via email: starwarsspring [at] gmail [dot] com .

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6 comments by Warlord_Zsinj on Jan 4th, 2009 digg this super bookmark



I thought seeing as it's been so long since our last newspost here (part laziness, part not wanting to knock off the PCG article news), I thought I'd let everyone know how everything is going, and make sure you're all well aware that Star Wars: Imperial Winter is moving along at an excellent pace.

We've entered a stage of heavy beta-testing, with around 15 regular testers running games almost nightly. Our design is certainly being put through it's paces, and there are plenty of issues both big and small that we are working our way through. On the whole, feedback is positive, and the game seems to be developing as we've foreseen (cue emperor's cackle).

Imperial Winter is proving to be a well paced strategic-level game revolving around territorial control with an emphasis on troop manuevering and placement. The main body of player's armed forces is made up by infantry (being necessary to capture territory), who are then supported by vehicles and air.

Currently, the beta players are playing with a limited unit set, restricted from what we have planned for the final public release so that we could ensure a tight balance for the early tiers. We are working hard on finishing up the final heavy units for the public release, so that we can introduce it to the testing pool, fine tune, and then release to you!

You can track our progress here: Imperialwinter.com

We'll be showing off some of our completed units in the coming weeks, so keep checking our moddb page.

To get things off the bat, here are some images showing off our new Tatooine mapset, with features by Gnomre and myself, and the gorgeous map produced by a new team member, Beherith.

Airspeeders Going Down Tense Urban Combat Air Combat over Tatooine

Amidst the action you might be able to spot a few of the previously unseen Imperial Walkers that our talented skinner Lynx has finished in the last few weeks.

Finally, a reminder that we are still very interested in gaining assistance from anyone with skills in modelling, texturing, or programming (lua coding in particular). If you lack these, and still want to help out, we're also looking for people to help out with voice acting for our units. Please direct any inquiries to our forum: Forums.imperialwinter.com

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Star Wars Spring 1.0

Star Wars Spring 1.0

Dec 11, 2005 Full Version 7 comments

[NOTE: CURRENTLY OUTDATED AND UNSUPPORTED] This is the first 1.0 release of Star Wars Spring. To install it, you must first have the latest version of...

Comments  (10 - 20 of 95)
Christian9872
Christian9872 Mar 31 2009, 6:48pm says:

so any idea when the new version is coming out?

+1 vote     reply to comment
Christian9872
Christian9872 Mar 29 2009, 5:38pm says:

looks good. i would buy this game.

+1 vote     reply to comment
Warlord_Zsinj
Warlord_Zsinj Mar 31 2009, 7:27am replied:

Thanks :)

Fortunately, you'll get it for free!

All we ask is your undying love and affection ;)

+1 vote     reply to comment
kman52434
kman52434 Jun 9 2009, 3:33pm replied:

Free is good! :)

+1 vote     reply to comment
Christian9872
Christian9872 Mar 31 2009, 4:42pm replied:

the spring engine is kind of confusing. it says there is a game called spring on the spring engine. does that make this a mod or a game? or was that just someone accidently putting it in the game section? i usually dont download indie games but this one is worth downloading.

+1 vote     reply to comment
neddiedrow
neddiedrow Apr 25 2009, 12:11am replied:

Spring is an engine, the miscategorization of it as a game should be addressed soon. There are both games and mods on the engine at present, Imperial Winter is a game.

+1 vote     reply to comment
Warlord_Zsinj
Warlord_Zsinj Apr 3 2009, 8:50pm replied:

Spring is an Engine, not a game. It was made originally to be a 'Total Annihilation in 3D' engine, but it quickly went past that, and became an Engine in it's own right.

However, the most popular available Games for the Spring engine remain the TA-based ones, so often when people think of 'Spring' they think of 'the TA mods that play on Spring' rather then the engine.

Some games provide their own installers, such as P.U.R.E, but most mods get you to download the spring installer, which then gives you a list of games/mods that you can download during installation.

+1 vote     reply to comment
farelz90
farelz90 Mar 13 2009, 7:08am says:

will there be some AI that i can play with?

+1 vote     reply to comment
Warlord_Zsinj
Warlord_Zsinj Mar 24 2009, 7:08am replied:

Yes! We can happily announce that we now have a working Skirmish AI that will challenge you in three levels of difficulty :)

+1 vote     reply to comment
Warlord_Zsinj
Warlord_Zsinj Mar 3 2009, 7:04pm replied:

Sorry about the lengthy time to reply, I was away on holiday.

No Demo is planned, we intend to go straight from the beta to a public 1.0 release. However, as we move closer to release we will likely open up the beta more and more so those who are keen can have a go if they want. You'll need to pay attention to our forums for when this happens though, as we won't be announcing it (to avoid stealing our own thunder for the main release).

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Star Wars: Imperial Winter
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PC, Linux
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Star Wars: Imperial Winter Team
Engine
Spring
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Imperialwinter.com
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